This mean that a +15 is going to be easier than a heroic raid right? is going to be so funny to see people clearing heroic and not be able to do a +15 for a worst reward
Anyone who says HC raids are harder than a +15 either havent done one or neither of them.
Yet another failure on the part of Ion.Before it was just PvPers, now it's also M+ players. Everyone has to get behind the "raid or die" mentality, just because Ion happens to be a raider-only type player.Players should be able to get BiS gear for the content they enjoy playing from the content they enjoy playing. Whether that's PvP, Raiding or M+. PvPers shouldn't be forced into M+ or raiding, and M+ players shouldn't be forced into raiding.Couldn't figure out a better way to reduce subscriber count, lose long term good-will for the company, and in the end lose a lot money even if I tried.PvPers and M+ players are getting royally screwed.
what was the last thing blizzard did that wasnt widely hated by the player base and after fighting it finally changed in a patch? seems like for every good decision they make they then make a minimum of 3 bad decisions like this. heroic raiding is a joke. a 15+ key should be compared to mythic raiding not heroic
I do not understand, how these people who take care of it think that giving a loot less than hc will help a game where the team only knows how to !@#$ in the game, this is really nonsense, put 20 monkeys on the raid to learn how to move left and right GG repeat the whole @#$%ty patch and you get a much better item, thanks for #$%^ting the #$%^ing game.
Blizzard failed again to understand I see...So if you like dungeons, you have to raid in order to get gear, to be able to push higher keys. That's ridiculous. But the fact that Heroic Raid is more rewarding than M+15 is the dumbest thing ever. 3 days ago I easily killed Heroic N'Zoth in PUG, playing this game for the 1st time after 7-8 months. Heroic Raid is way easier than M+15, and it's even easier than M+10. Yet, it gives better rewards.Not only Blizzard doesn't want you to get the best gear by doing the content you enjoy the most, but they also insult people doing that content, deeming it easy and not worthy of good rewards.
hahahah hc invasion needs more effort, that was the best joke i read here hahahaha
This is such a terrible change. Its the 3rd expansion featuring M+ and Blizzard still fails to introduce a balanced loot system, which gives peak rewards to peak performers in their desired content. Basically the same issue as it is in PvP. Here is my idea:-> Max Ilvl from Dungeon Chest and Conquest Cap -> 210. Have overtime keys give -10 ilvl or so to reduce boosting and people bruteforcing keys.-> Weekly PvP/M+ Chest gives 226 at maximum. For the M+ Chest, only the best timed key matters.-> When inside a PvP/M+ Instance, have the respective gear scale up by +16ilvl.Voilá: No urge to farm M+/PvP for faster Raid progression and vice versa. The best Ilvl for Content X drops in Content X and Cutting Edge guys have the small but noticable benefit of standing in front of the OG AH or in the raid with the highest Itemlevel equipped.
Good change. Raid gear should always be the end game gear for the season.
No just no. Raid was always the Highest Tier in PvE and the Endgoal. M+ was made so that the dungeons arent obsolete when then first raid tier comes out. Dont demand more than you deserve....