If you already knew or for these times, blizzard does not want to release the bottle of pay subscription no matter what it is so that new generation knows what was previously the WoW without expansions, and eliminate a bit the problem that is the pirate servers ?hmm... very good.
no changes but they removed dishonor kills? why
I remember getting SO mad when a friend I was grouped with killed a lowbie and earned me my first dishonorable kill. Good times. :)
Thats kinda where the fun starts. will the classic version of the game draw as many people as we think it will and demand the support of the devs? if so, it may start a new era of development for the game. A version that many of us feel that we were owed, and never delivered on. In later expansions and patches after TBC, the game was taken in directions that most vanilla purist players disagreed with whole-heartedly for reasons that were obvious. Directions such as "welfare epic" systems like honor point grinds with trash vendors that gave players safety net of gear from the previous season, or flying mounts that destroyed the immersion and world pvp battles that naturally took place over high traffic contested territories even at all levels, like Hillsbrad, Alterac Mountains, the Burning Steppes, Ashenvale, etc. I'm sure many vanilla purists would love to see a continuation of Vanilla in the spirit of Vanilla Design. Many players felt that new content didnt warrant the need for level cap increases, or if they did, they shouldnt have been such leaps. More like 2 to 5 levels instead of 10. Power levels and stat numbers were blown way out of proportion in later expansions to a point where the game was just a crazy number generator. Perhaps later on a balance patch may come into play to minorly tweak those classes and specs that felt disenfranchised during vanilla? (although most actual vanilla players will say that classes had their own unique roles and changing them would break the need to bring certain classes for certain purposes. Private servers have pretty much proven that with the correct gearing, any class and spec is viable for almost any content. Gotta remember that the gaming industry is like an economy, pulling on the same laws of supply and demand. We now have vanilla because of Demand. The developers have chosen to answer with a supply. The current retail version of wow answer the demand of many players that want a game they can casually log into and join a queue for whatever content they want with little actual investment. Classic isnt that. So there is a good reason to believe that if the devs have enough Demand to continue support for Classic, they will be much more inclined to listen to the real classic community for input when deciding direction. Personally I am hopeful for the future of Classic. I think all decisions so far have been in the direction of delivering a pure classic experience, minus some of the buggy headaches that were present as a result of an old infrastructure and the tech that was available at the time. I would love a visually remastered classic myself. They already have the ability to toggle graphical changes. The current game looks stunning as far as art goes. Not to say classic looked bad either, but the new models and textures and spell animations are beautiful.
The only reason I would play classic is for the pvp. Because I didn't do it much back in the day. Learning that the pvp system wont be there at launch sounds horrible!