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Upcoming PvP Class Tuning Changes on December 15th - Demon Hunter, Mage, Rogue Changes
2020/12/14 at 11:42 PM
Blizzard has published PvP Class Tuning changes for December 15th, which includes changes to Demon Hunters, Mages and Rogues tuning.
Player versus Player
(Conduit) Unnatural Malice’s effect is reduced by 50% in PvP.
(Legendary) Arcane Harmony may only reach a maximum of 10 stacks in PvP (was 15).
(Conduit) Reverberation effectiveness reduced by 50% when engaged in combat with enemy players (was a 30% reduction).
(Kyrian Covenant) Echoing Reprimand initial damage reduced by 50% when engaged in combat with enemy players.
Nightstalker increases damage dealt while Stealth is active by 25% (was 50%).
Cold Blood (PvP Talent) damage is now properly reduced by effects such as Versatility.
Shadow Blades now deals an additional 30% damage against enemy players, (was an additional 40% damage).
Nightstalker increases damage dealt while Stealth or Shadow Dance is active by 8% when engaged in combat with enemy players (was 12%).
Combat Meditation Mastery value reduced by 50% in PvP, and duration increased by 50% in PvP.
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Yhea sure ... why not. We die the easiest of everyone, finally had some damage, but let's get back to the basics where we are totaly useless except for stuns and CC which is a boring gameplay anyhow. Let's not do anything about Balance Druids, Prot Paladins and Unholy DKs sure ... its the proper game balance.
Oh, rogues can't one shot in PvP anymore! Rets have been there at the start of Wrath so welcome to the club! Love getting one shot by rogues!
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