Just remove Detonating Moonglaive entirely if you can't fix the problem where it randomly scoots to the side at the last second and clips the tank tbh.
"Vault of the WardensReduced the damage of Cordana Felsong’s Detonating Moonglaive by 60%."Yeah, even on a +2 when everyone was like 260+ ilvl, it dealt like 50-75% of all of our health.So i COULDN'T imagine on a +10 and beyondEdit: unless i mismembering and was thinking of that only +14 that i just did, then it would make sense, but i did like 25+ +2 wardens, so... please correct me if i'm wrong
I suppose 1/2 way into the week's not too bad. :/
Solid, was a bit frustrating to die to absolutely unavoidable (or unavoidable in reasonable terms) abilities. Things doing 70k damage on 15s is a tad unreasonable, hope to have a bit of an easier time now.
Detonating moonglaive is the avoidable mechanic. they should nerf the first boss's scorch and hatred
We JUST finished a Wardens Vault run with 195 deaths because stuff kept oneshotting us... lol..
ROK SHATTER DO MODERATE DAMAGE TO WHOLE PARTY
Good. But they should have nerfed them months ago instead of waiting till today...
They could make each dungeon interesting other than Vault of the Wardens and some other ones by cleaning loot table then we would have a nice event where people would spam a different set of dungeons for that week!
1h 52min beat itbut you can'twas a 20 tho lul
You know you aren't great at math (or at your job of being QA tester) when you have to nerf the damage by 60% 🙈
it was a world with prydaz too. that isn't here anymore.
Ion: yOu ShOuLd Be AbLe To SoLo LeGiOn RaIdS bY tHe EnD oF ShAdOwLaNdSWhere's the Legacy Multiplier that should have been added at the start of 9.0?