The thing I find interesting is that roughly 2,000-2,100 players in the world will get this title if it were granted today based on raider.io numbers people have already discussed in these comments. But I have a few additional points I'd like to make.Hall of Fame ComparisonCompare that to Hall of Fame titles. Who gets the HoF title? The top 100 guilds in the world from each faction, plus the few stragglers who get the title in the final week and of course other characters in top guilds that get the title before HoF closes. Even conservatively speaking, at least 4,000 characters in the world have the HoF title (100 times the 2 factions, times 20 characters in each raid group equals 4,000). So, what I don't get is why tentatively they have made this M+ title so restrictive that it is rarer and more prestigious than the HoF.Effect on Off-Meta Classes and Specs This 0.1% title further disincentivizes players from playing non-meta classes and specs, which I think is a bad thing. As an example, I play as a fury warrior on US Alliance. Fury warrior is not meta right now. US Alliance (which includes OCE, of course), according to raider.io, has around 288,984 total M+ runners, meaning that in order to be in the top 0.1% you would need to be ranked at least 289. The person ranked 289 currently is a pally named Ownterm-Suramar with a 2,633.8 M+ score. So, this means if this title were granted today, in order to get this title on US Alliance, you would need to be 2,633.8 M+ score or higher. Only 4 fury warriors on US Alliance would get this title. Congrats to Anwaban-Stormrage, Roc$%^torm-Shu'halo, Trialsize-Lightbringer, and Easynees-Stormrage -- they are all 2,633 and above. But only 4 people from a spec getting this title in an entire region seems incredibly restrictive to me. And some specs have it even worse. There are only 2 survival hunters on US Alliance that would get this title (congrats to Grumpz-Stormrage and Ryuje-Frostmourne). Compare this to the 17 frost mages that would get the title on US Alliance.If we look at healers, a similar story is shown for mistweaver monks: only 2 monks on US Alliance would get this title (Rashe-Frostmourne and Gummy-Frostmourne). Even worse, only 1 restoration druid would get this title (Syfka-Frostmourne). Compare this to the 26 holy pallies that would get the title on US Alliance.For anyone laughing and saying Alliance sucks, let's consider the Horde.US Horde, according to raider.io, has around 471,491 total M+ runners, meaning that in order to be in the top 0.1% you would need to be ranked at least 471. The person ranked 471 currently is a rogue named Kewu-Illidan with a 2,680.8 M+ score. So, this means if this title were granted today, in order to get this title on US Horde, you would need to be 2,680.8 M+ or higher.Looking again at fury warriors as an off-meta example, there are only 2 fury warrior on US Horde that would get this title. Congrats to Tjuanalpha-Illidan and Seraphimqt-Bleeding Hollow. Further, only 1 survival hunter on US Horde would get this title (congrats to Giftia-Illidan, you are the Year of the Spear personified!). Compare this to the 19 frost mages that would get the title on US Horde.If we look at healers, a similar story is shown for mistweaver monks: only 1 monk on US Horde would get this title (Toix-Area 52). Compare this to the 52 holy pallies that would get the title on US Horde. That's a ridiculous delta!(Based on this small sample, it seems that Horde leans even more into the meta than the Alliance does. And yes, I am aware that many of these characters may have a higher overall score based on playing multiple specs: for example, Asunaz-Illidan has 2,909.9 frost mage score but has a 2,922.2 overall because he played fire in some keys. I don't think that devalues the larger point I'm making with these figures.)The elitism this title seems to cater to is already catered to, in my opinion, in the raider.io overall and team leaderboards and in the MDI and Great Push. An incredibly elitist title like this (again, more elitist and restrictive than HoF!), seems bad for the game, in my view.Why Not Spec and Class Leaderboards? If they want to do something like this, I honestly think they should just embrace a leaderboard system, but that said leaderboard system -- in order to avoid granting the title only to meta-class/spec players -- should be for classes and specs. Blizzard has already done this in Diablo 3. The leaderboards (among other classifications) are by class and what class set the character is using. Why can't WoW do this same thing, but for class overall and also have spec brackets? I actually think this would be a fun idea. I like running M+, though I'm still relatively new to it. I would be able to enjoy trying to get higher and higher on the fury warrior bracket. You could have a spec bracket, a broader class bracket, and then the top 0.1% overall bracket. For the spec, you would get some sort of a "specialist" seasonal title; for class, a class title; and for overall you'd get this hyper-elitist title.Honestly, you could keep this title as planned, but at least do the class and spec leaderboards so that you get a Feat of Strength for the season, similar to CE or AOTC.OutroAnyway, these are my thoughts on this title. I think that the spec/class focus I've illustrated would make for a healthier, more enjoyable game experience. I'm not against there being a meta or there being elite titles. But what is missing from the game in M+, in my opinion, is not more elitism. The players at the very top are all properly getting praise and accolades via either their crazy high ranks shown in raider.io or there participation as pros in the MDI or Great Push. Players like Gingi and Jpc, etc., do not need another super elite title -- they are already M+ gods and anyone who cares about M+ knows that.What is missing are the accolades for people like me. People who want to brag a year or two from now that they were top 100 of their spec in their region. KSM has become far, far too easy to be proud of, at least this tier. A spec leaderboard for those at KSM and above would be great to fill this gap. Hell, everyone I play with already does this informally. We don't care about overall ranks. We only look to see what our spec rank is for our server or region. Make that part of the actual game!TL;DRAn M+ title should not be more elite than the HoF title; as the M+ title is currently planned, it would be more elite than HoF. This title would be harmful to those who wish to play classes/specs they enjoy that are off-meta, regardless of whether you are on Horde or Alliance. A class and spec leaderboard system, not unlike what Blizzard has implemented in Diablo 3, would be better. Further, top players in the world already get their veneration. Any title or leaderboard type of system for M+ should be for your KSM and higher players, not just your 25+ pushers. Make pushing M+ scores more enjoyable for your broader player base, not just for the top 0.1% of players.If anyone actually read all that, thanks! No clue why I ended up putting so much thought into this haha :)
That's great! I hope they add an elite set like pvp or raid mythic. Just a recolor!
I was actually thinking about the maths and what it would require for an offspec to achieve this and I got quite dissapointed haha (thanks for sharing the post, it saved me tons of time!)According to what you posted only 1 Enh Shaman in US/OCE would actually get the title. Sad.Perhaps the top 100 of each spec should get it so it becomes an incentive for those less played specs so they can actually have some players pushing stuff? Or at least the top 0.5% of each spec?
It would be nice If it was top 0,5%, no? 0,1% is more «elite» than Hall or Fame and Gladiator. And the only other tangible reward is achieved at 2000 score (15 keys).. The gap from 15s to 25s is pretty big.Edit: the suggestion of the top 100 of each spec would also be nice!
these titles r only for boosters and boosteds
Well, based on raider.io, you need to get a score of at least 2633 to be placed in the top 0.1% for now.
Come on Blizzard, you can do better than this.Firstly, it shouldn't be top 0.5% of your faction, it should be top 1-4% of your faction (Because we know the top 0.5% are all people who sell rating) Secondly, it should be top X% of your CLASS representation in Mythic plus. Some classes have very low representation in M+ and you shouldn't have to reroll to compete.
A welcome change, but the requirements needs to be changed.0,1% of the playerbase would mean you have to get around 2600 score as it stands with todays rankings.This will also only go up. By the time this is live i think we can look at 2700 score at the very least for this title.
Bad. Everyone pushing currently will have the title regardless. They should make the pool bigger than 0.1%.
good
Spec / Class leaderboard is already covered elsewhere right? there are class discords and raider.io etc. there are Logs too for those generous enough to post their record breaking runs. i have a slightly different take on the announcement.
Reward systems like this arent just rewards, they're incentive for people to keep playing and get better. Things like this have existed since classic its a good change. Pretty sure the game is more casual than its ever been.
How M+ is getting a seasonal title and yet RBG is rewarded with Hero of the X every season since Cata is unreal..
So good to know they have learned f'ing nothing at all."will be rewarded to the top 0.1% Mythic+ "This is 100% the reason there has been a mass exodus and people are leaving for mmorpg's.The scandle was only a perfect reason for peeps to justify leaving to themselves, to others, whatever, it's this horse!@#$ focus on the 0.1%Meanwhile 99.9% of mmorpg players are ignored.It's just so frustrating, the problem is so obv, yet no one can come to grips with the reality that things ain't going to just get better this round as they always did after an expansion failed hard, it's not going to self correct this time.The only reason for the self correction in the past was they had a monopoly on the mmorpg market while they turned their mmorpg into a pos esport.A strangle hold so tight it literally choked the genre to death and they could mold it to whatever they felt like, unfortunately it was an esport, not an improved mmorpg experience such as FFXIV and NEW WORLD, and the prime reasons wow is not going to self correct this round without some extreme measures and most of all a f'ing major attitude adjustment.We now have superior mmorpg products to this esport disgrace, and the entire population of streamer support has been wiped out, they're all playing FFXIV or NEW WORLD, the rein is over, you've been defeated and the quicker you come to this realization the better as it's time to win back the audience you once had and took for granted.