Kul'tharok consumes any soul that reaches her.
Kul'tharok only uses this ability when her primary target is not in melee range.
Inspired after Naxx.Looks good!
From the descriptions, these sound annoying to fight rather than fun. I'll wait for a video (or beta access to try it myself, if I'm lucky) before making any final judgements, but the description of this dungeon really doesn't do it any justice. It sounds like this will be the worst one to get in a random dungeon queue. I'm happy that there's non-linearity, which is something WoW has SORELY lacked over the past years.
looks like a combination of stratholme and scholomance interms of color/theme
All those dungeons look so cool, i really want that beta acces today (if it's today). It's a matter of time until people get beta anyway, probably.
these mechanics sound annoying as hell.
Making the first boss require a Warrior, Priest or presumably Blood Elf doesn't sound great, at least for Alliance. Unless it's interruptable.
Mordretha the undead Naga looks great !
Those screenshots are so muddy. Blizzard artists fear contrast and related aliasing. As someone with failing eyes, I loves me some contrast.
Damn i love these bone-nagas, cant wait to encounter Lady Vashj
Theater of Pain is also a reference to the Mötley Crüe album of the same name from 1985.
Finally back to tank and spank looks fun sounds mechanics sounds cool grappling hooks ha ha
I know the strat. with Xav will be just let the highest dps of the two win, but I ain't no b$%!@, I'm going to fight to get that buff!
pls don't put an apexsis/azerite farming section in this dungeon hence the name x.x
"including pinning 2 players together to duel--the winner will gain a buff and a the loser will gain a debuff."FYI for anyone in my group I'm laying down and letting whoever else win.