Going second in this brawl seems way too good. Not having either a party guest or unstable portal in your opening hands makes the match almost unwinnable (barring some crazy good rng), if your opponent does. With no good means of removal until 6 mana, and Silvermoon Portal being a dead card without presence, having something on the board early is a must. Love the theme and interactions, but not a huge fan of this brawl.
The late game is also very lacking. Most portals are low cost, low effect, so unless you have a couple minions on the board already or pull a firelands portal you'll be passing the turn with most of your mana unspent and with no means of regaining control.
For some reason Romulo only seems to heal for 3 despite the card text telling it heals for 5.
This is fun but it can go on rather long with all the heals, armour-ups and constant swing turns!
I just want to download Me-dvas sounds:D
If you do not control the board (get great minions with the rng or make good trades) by turn 5-6 you will likely loose, is nearly impossible clear the board with the cards that you have in the deck.
One of the most broken interactions ever is Djinni of the Zefirs from either Unstable or Firelands Portal with another minion on board. When the other minion is targeted by a Moonglade Portal, not only does it spawn 1 6 drop for the minion, it spawns 1 6 drop for the djinni as well. I auto conceeded when that happened and my opponent got 2 Djinnis in the same game, 1 turn apart from one another.
My opponent portaled into . Luckily i had a somewhat decent board and it copied only . I imagine would also be a contender for "Annoy-o-Guy of the week".