I have made forum post about some of the things I want to see in 9.1.5https://eu.forums.blizzard.com/en/wow/t/quality-of-lifeimprovements-and-ideas/311440
Hunters should be able to tame friendly NPCs that are flagged as tameable. Minor? Very. Desirable? Very.
On archivist codex I don't think someone wants to do it on several chars.On KSM I get the analogy with pvp rating, maybe a solution would be some kind of catch-up mechanism on rating, like if you do a 15 tyrannical you also get the points for 15 fortified,...
Get rid of anima/relic item turn-in and make them just a currency.
Fix Outlaw Rogue, that would be a great QoL improvement for us.
Its not that big of a deal but I personally miss the Stirrups from Legion and BFA.
First - lets not do this every expac. Try using ptr's and beta's to get feedback YOU THEN ACT ON. stop wasting our time which then leads to you wasting your time undoing all the things you were told not to do in first place. The lost content(dev hours) in the last 3 years do your stubborn arrogance just makes me so sad.Second change your starting view point - Everything starts as Account wide and to change that you must make your pitch to everyone and prove it must be locked to save the game. and if your proved wrong 2 weeks after launch, you get no objection in the future. Third - plan now to use your content in the future. stop throwing away years of work. you have 3 expacs of mythic plus dungeons but when my guild logs in to run our keys we are running the same tired dungeons. Variety is the spice of life not 5 percent more health and damage. your killing us here not with damage but with boredom.
Make World of Warcraft (especially Shadowlands) f2p. What fool should ever pay for a f2p quality game?
Small thing, but those new starter armors and such? Put a green quality cosmetic version as part of Vanilla crafting professions. Give us a reason to actually go back and do a lot of that older content that, a lot of times, folks just skip these days. Same with some of these other older item and armor mogs that aren't available and would otherwise complete outfit sets. That and some new cosmetic glyphs would help a ton for older profession stuff, as much as some will inevitably gripe about not being just given it from a vendor.
Quality of life change to have a currency to drop in raids instead of loot. The RNG is unbearable. Why should I do an entire raid and not get a single piece of loot? I want to work towards something. Give me the ability to farm a currency to get raid loot.
Please! I really don't care about most of the other changes coming. I consistently played 6 characters last season. This season I play my main and that's it. The grinds are just too time consuming this season... Make me want to play my alts again. We need far more account bound and alt friendly changes!
So basically make everything Account-wide?