Never played M+, I'm a PvPer but no. Like PvP it should be competitive at the highest levels with raid, if 15+ is the highest level, then filter lower level M+ to heroics gear and below. Increase difficulty if need be but all mode should be equal difficulty and reward (PvP is harder to balance on difficulty level as a lot is skill I know but still).
This seems like socketed end of run rewards won't even be as good as normal mythic gear for the most part.... So mythic raiders have almost no incentive outside of maybe some BiS trinkets to run M+ other than .io.... Two steps forward three steps back, I get that the weekly cache is more potent now with the ability to choose but in the same facet that pvpers don't want to be forced to raid for pvp gear maybe M+ enthusiasts would like there to be actual benefits to doing their content, or not maybe I'm crazy screw em.
A really unwelcome change. I don't really understand what they're going for with this either.If you're already a mythic raider, you don't want to have to grind HC raid every week on alts as well to gear them. This is what dungeons have always been there for.Seems like blizzard only consider 1-character, 1-spec players when making changes.
Awful change. Keystones are an alternative to raiding, they should give gear of an equal level according to their difficulty. Get rid of this mindset that only raids should give top-tier PvE rewards.
this is the most stupid change they have done for quite a while. comparing the difficulty of +15 and heroic raiding should give always atleast the same ilvl. hc raiding is just so trivial. i mean, +15 are too, but still harder than heroic raids. ALSO: why dafuq do +14 reward the same weekly chest reward than +15? lower end of dungeon reward but still the same from the weekly chest. this is just so stupid and makes no sense at all. plus handicapping people from trading gear even more. great job blizz, just make us not able to trade any gear at all. /sarcasmoff
If all you do is M+ then that max level gear is all you will need. Why would you need to keep getting the current max level mythic raiding gear to keep running M+?I feel this is a good change. Too many raiding guilds wanted you to run M+ for extra gear. It was starting to feel like a full time job. I personally will be happy to go back to just gearing through raiding for raiding.
alot of people dont want to raid and now we are forced to? m+ at a high level is way harder than any hc, why reward less for more work?
Yesss! Raiding should always give the best gear. Pleeeeaassseee don't back down on this. If people like m+ as much as they claim to then there's no reason why they can't run keys anyways.
Out of all endgame content, raiding is the easiest - but it offers the best rewards.The only difficulty in raiding is finding a 19 other people who can be online at the same time as you for a few hours at particular time each week when you've all got responsibilities in real life.PVP and M+ being forced into raiding is just lame game design based around keeping people subscribed.
With the loot being slightly below Heroic level I really think that no matter what your doing everyone should get a piece of loot from m+ in the group with bad luck you can run 10+ m+ without getting a single piece of loot which is bad and not rewarding at all. When you dedicate 25-30 mins of your time to something you should have something for it. Especielly when that something is below HC level.