We've recently pushed a hotfix that should result in fewer Explosive spawns on certain bosses in Underrot, Temple of Sethraliss, and King's Rest on Mythic+ difficulty.— WarcraftDevs (@WarcraftDevs) October 24, 2018
We've recently pushed a hotfix that should result in fewer Explosive spawns on certain bosses in Underrot, Temple of Sethraliss, and King's Rest on Mythic+ difficulty.
Nice Blizz lol
don't worry guys, still more affixs to test!
why do adds even spawn them LOL
Everything tested and work as intended.Thank you
King rest first boss is a joke too every blob can spawn it
BetaForAzeroth ....Working As Intended!
This wouldn't have happened if Blizzard listened during beta when people said the affix was bugged in those dungeons. So not sure why it took to now to fix it but, same could be same with Mother in uldir not being fixed. also boss mobs shouldn't spot orbs to begin with
It's almost as if Blizzard WoW team are working on a different project atm since so many issues go unfixed before they go live, despite feedback about said issues during beta. Ignoring feedback about affix issues and letting them through onto live is disgusting. Feelsbadman
Current wow dev team is the weakest ever in the history of wow imo
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Well guess gona pass underrot this week. If last boss every add can spawn then &*!@ it. Not mention mechanis on boss, but comon blizz, those orbs spawning all around room and now gona leave explosives? Plus tyranical on dat fat boi.
The next time you copy/paste something from previous expansions, can you test it first, please?
Temple of Sethraliss, last boss, every add spawning explosives at the same time as of 23:30, 10/24/18.
Just did a temple and it was ridiculous. Took us forever to get the last boss down, luckily a guild run and we stuck with it til we got some good rng on explosive.