Where´s the "dungeon" rush nerf? Not documented? Why? :P(PD: Blizz nerfed to 1/5 the exp gained in dungeons if a player with more levels than the rushed just go and kill everything. 20% exp/level per SW stockades rush now, before was 50% for example. They are obliterating every single way to level outside the "main" questing reworked (and boring) one)
Apl fix? POGChamp
"Shu-zen, the Divine Sentinel's size is now more directly proportional to the scale of a given player race" But now when I mount with a Night Elf the mount is invisible. It just looks like I'm running really fast. All 4 of my NEs do the same thing. Did anybody test this out? Blizzard Quality Assurance is stellar as usual!
Meh, still no fix to the mining speed bug.Enchant: Legion Mining, Krokul Mining Pick and other speed-altering effects for mining haven't worked for a good while now on any of my characters. Really annoying. >_>Only works on "living" deposits, I.E basilisks but not on any stationary deposits.
Okay so when is Blizz going update where we stop getting the annoying nightmarish hitching post in our mail box with every new character since it is now a toy and there is no need to keep getting it?
They need to just STOP trying to make retail like burning crusade exp and classic i liked leveling my characters fast now it takes forever they need to go in and re look at the changes they did i know for a fact with full heirlooms and rested exp it shouldnt take me several days just to get to 40 so yeah under level 70 takes forever.
still works for me.edit: nvm this was this morning. rip.
BUT HAVE THEY FIXED MY EYES?
People are so quick to complain. Yes, they nerfed being ran through by a higher level player. Obviously. That's pretty commonplace for most games for a good reason. However, they also buffed the xp gained from queuing and completing dungeons. So yea, it makes perfect sense. Less xp for just mindlessly autofollowing, more xp now for participating.
not sure why so many people cry about the XP nerf getting boosted by a much higher lvl player always has given alot less xp to offset the speed, the huge xp gain clearly was an unintended sideeffect of the scaling dungeons, it more a fix then a nerf