All you people saying that 10-15 minute encounter are so far off and bad. It seems like you don't even remember the endboss fights anymore. While progressing, a lot of them are close to 10 minutes, with several being longer. And that's not even speaking about Mythic only phases.
Last boss of heroic has been harder than the first like 3 bosses of mythic since the start of Legion so that's nothing new.Also, the fight is 15 minutes NOW because people are "undergeared" and are without their domination sockets and set bonuses. Even then, a longer boss isn't even that bad especially on heroic. Character has literally been built up for 20 years and people want a 5 minute boss fight or something. Anticlimactic much.
How can you release something this buggy?
Removed
sire 2.0 don't worry guys the raid will get many many nerfs its the shadowlands thing to do . over tune it ,buff it last min , then nerf it with each reset til its where it belongs after a month
Well done blizzard. The trend continues for the patch. All clearly rushed.
Blizzard seems to want to artificially increase the difficulty level of raids to make the tiers last longer. If you’re at mythic levels of gear, you shouldn’t have to spend half an evening progressing on a mid tier normal boss (Painsmith) for no real gear rewards. Normal should effectively be tourist mode if you already out gear it. Mythic is where the damage curve should be, not normal or heroic and curve should be attainable by top 1000 guilds within the first two weeks. Nobody likes having to progress on multiple difficulties at once.
Small indy company. I remember how much I waited to hear about the Lich King fight and what the mechanics were. I don't remember hearing about this many bugs. There was some exploit about using a bomb that messed with the edge of the ice, but this is laughable.The comments here are schizophrenic. People can't decide if they're upset about what the encounter should be if it worked correctly, others are just talking about the bugs. I don't care if it's hard or 15 minutes long. I just want it to work.
Ah, yes. Jumping pads stopping to work. Deathwings Madness flashbacks anyone? Those bugs were live for months.Also to anyone saying 15 minute encounter are nice and appropriate for the character:The best thing about Dragon Soul was that the final fight got split in two. The fights were not good, but the concept was. Just save guilds the time from having to do phase 1 ad nauseam just to wipe 20 seconds into phase 3...
its very good !
Blizzard gave us the patch 9.1 when they wanted too so we wouldn't keep complaining where's the patch after such a long time with 9.0.X now we just keep beta testing on a live server rather than a ptr server.This is where blizz quality has gone. They enjoy our money as well.
Only a few lucky ones have 239 pieces.Next week everyone will get a 252! And much more from M+ and raids too.It will be a completely different pov then.
Buggy patches like this are the reason FFXIV is selling out on some systems. Much more stable.
Yup, thats what happens when you overtune the ptr tests to the point where most groups couldn't get past first phase. The other phases can't be thoroughly tested, causing these bugs to appear on live.