Three loots for 20 people... Ouch.
Necks AND Capes.
Maybe the race to world 1st will mean something now
Good change. Now just to make loot be more interesting than main stat, secondary one, secondary two...
Eh...we'll all live. Vanilla bosses used to drop 2-3 pieces of Loot for 40 mans....it was a wretched time...
With this they really should put masterloot back into the game...
All this trouble for the 1% or less (people to run for the first kill) of the wow players?They know exists more people playing the game?
Ouch
see this wouldn't be a big deal... if they didn't release the mythic version during Christmas.i feel bad for the world first racers if the race isn't done within the first week.
This is hilarious...Good news for the raid sellers I guess!
Reading the comments here, did people completely forget what Ion said a few months ago?
There are now more items to drop and only 3 items for 20 people with no seals... Looks like many players will get only one item in week and its from great vault.
I don't like this. Not everyone is a highly competitive world first guild. Not to mention this is also going to make things more difficult to gear up alts too, despite them saying this would be a more alt friendly expac.
Every day we get closer to release SL gets a bit more of *!@#ing bull^&*! nobody needs added.What is wrong about the 5 pieces loot for 20 man with 3 pieces it only takes longer to get atleast one good item and makes less fun to play same as the not able to transmog legendary stuff at beginning or the limited layers from torghast.Its just timegating the hole expansion no more or less and as a player you are deprived of more of a decision every day thats just bull!@#$ in my opinion
Quality over quantity is what was touted, so this is the result. I don't really see a problem here as there's no TF/corruption nonsense going on. It's 3 pieces of guarenteed quality, which is far better than 4 dubious items that need extra RNG rolls.
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