But everybody used to dislike and critique how it was back in BFA with "No meaningful gear". Now you miss BFA?
I think M+ end of dungeon rewards need to be more common. But this isn't how it should be done. I don't like the slightly lower bit. I understand what they are thinking, a timed key should be more rewarding than a depleted key of the same level, but that certainly isn't the way to go about it. It would suck to finish a key over time and get the lower of the two items while another group member gets the higher. You both went through the same dungeon but received a difference in quality of rewards for.... reasons? No. No good reason for that. Don't do that to players. It's a mistake.
That's SO NICE OF YOU thanks!
More gear for failing a key? Doesnt make sense.. but hey you can upgrade them too
People who are complaining about this change literally don't play the game.
That's good, stop rewarding people that fail
Another idiotic change by Blizzard.
Not sure why this matters, given that if you're running M+, timed or not, both pieces are only valuable with the valor upgrade down the road.The in-dungeon loot is so underpowered that it's never "meaningful."(Kinda like Timewalking rewards, where you can do the easier normal dungeons for the same gear, or where the weekly quest gives normal Nathria gear when almost nobody worrying about gear is touching normal Nathria.)There's many ways this expansion has improved upon BFA...but this isn't one of them.