Speculation:A rank 3 base legendary + Vestige of Origins = Rank 5 base legendaryTo upgrade the base to a usable rank 5 legendary = Base rank 5 + 2 missives + 1,250 Soul Cinders + memoryA rank 4 base legendary + Vestige of Origins = Rank 6 base legendaryTo upgrade the base to a usable rank 6 legendary = Base rank 6 + 2 missives + 2,000 Soul Cinders + memory375 Soul Cinders @ rank 12, per wing = 750 per week (with all 4 layers available)Blizzard may open a few (or 1) layers a week similar to the start of SL. (During the 1st week of SL, only 3 layers x 2 wings were open = total 610 Soul ash)Soul ash is still needed to craft rank 1 - 4 base legendaries, and old layers (1- 8) are still required for accounts that have not completed them before.Progenian Fragment / Korthium (to craft Vestige of Origins) and Base legendaries are auction-able.
This crashes my dream of the Super Mega Soul Ashes for 9.3 and the Super Duper Mega Soul Ashes for 9.4.Why are we here? Just to ashes?
They're probably doing this so people can't nolife Torghast until patch day and end up with a dragon's hoard of soul ash ready for the new legendary ranks.
Torghast is a content I like to do on my shaman and hate do it on my rogue.I wonder why...
I dont think people understand why they added a new currency.Its so those with a hoard of soul ash cant instantly get the higher ranks.
"Difficult" layers?Lol I'm sure 9 though 12 will be just as mind numbing as all the rest.
bring back MEGA SOUL ASH
I understand some may not care for Torghast, but I have really enjoyed running it on multiple toons just for the fun of it, not necessarily for currency or a reward. I don't really enjoy raiding for numerous reasons, so Torghast provides me a way to play an amped-up version of various specs that can be quite enjoyable. I hope they continue to expand and improve it. One thing that does not sound appealing is basing it on speed or timed runs. That sounds like a drag and a chore.