Fixed an issue where player immunity effects could cancel the effects of Discharged Anima. Took them this long
It's about time: Anima Orbs dropped by Tormented Lieutenants should now be easier to interact with when they're near other players or NPCs... This makes me happy!
Fix the Enduring Blow legendary for warriors to interact with Warbreaker please!
fix necro rogue
"Using Tar Trap on an enemy will no longer break the effects of Camouflage."Didn't even know this was a problem. I never find myself using the trap when in stealth. Good to know it's been fixed at least."The spawn location of the 2nd Tormented Affix lieutenant in The Necrotic Wake has been adjusted."This is about how you could pull the second tormentor down to where the first boss was without aggroing anything and without killing trash after the first boss, right? Because that was hilarious. Gonna miss seeing people mess it up and get yoinked up to him instead. "Resolved issues where several spells cast by Lieutenants could target and damage pets."Why was this a problem? Pet classes should have to micromanage, else there's no purpose to even having the pet.
How about an anvil to replace the current Torghast design team with an entirely new team?Had enough of the pathetic, lazy implementation of higher difficulty amounting to increasing a global Tyrannical buff.There is no possible way anyone could play this garbage and enjoy it. They literally did nothing but scale the numbers up, so now it is basically a dungeon, so you just need a tank to not get 1-shot.Can't wait for 9.3... Groundbreaking Torghast changes!Mobs will now have..... wait for it......an additional 25% health and damage! HOW MUCH FUN WILL THAT BE GUYS?Where is the innovation?Fun and more difficult should mean things like using all your class/specs tools to win, not do I have the cc/defensives and burst in my kit to kill stuff before getting one tapped. Just offhand for Warlocks:Where is the power to make Burning rush leave a trail of fire that does damage so there could be a Burning rush build?Where is the power to make no cd on gateway or some interaction to outplay mechanics and kite with that and/or Demonic circle?Where are the powers to make curses useful? (haste buff from curse of tongues within 10yds is trash)Make the powers crazy and FUN, not lore based crap. We wanted a scoring system to show off to other people, not to dictate whether we get some crafting material in each run.
Ah, I saw this anvil and was wondering whether it was a Blacksmithing perk I'd never noticed before!
hot fixed the players away
When are they going to fix that bug where sometimes no anima orb is spawned at start of Choreghast run for hunters?