Wasn't it already extremely fast? I usually level from X to cap within a day, you get like 1.5 levels per dungeon for the most part, slowing down to about 80% of a level per dungeon near the end.
OK I must admit, the XP gain was absurd. I just did 5 TW and went from 53 to 60 on my alt.
Saw this earlier today on reddit. Knew the nerf would follow once Wowhead picked up the story. Apparently last TW was the same but nobody was talking about it so it slipped past the nerf bats. Wish I had a chance to use it, been wanting to get a few more alts to the cap.
T_T noooes I missed it :( have like 10 alts on level 55~ :( Sigh this would have saved me so much time. :(
I think this is Activisions way to try keep people logged in for longer periods of time, just as the current timegating system acts as.Which does boost their balance sheets. But they have overdone it and its starting to bite back at them more and more.They dont seem to care how it affects people unless the whole community lashes against them. Domination set/sockets is a good recent example.We're just numbers for them, not players.
I may have considered resubbing for that to get my alts leveled.But no.
Removed
The fact that they fixed this so fast is pathetic as ^&*!
I mean, it was pretty ridiculous, but just the feeling of having my 30 alts on 60 makes me really sad now it's gone
I just can´t be annoyed to run them anymore. They reward stupid undergeared rewards and are too time consuming. So theres nothing new to get from them. I Guess Activision made the call. Seems people are not allowed to have fun with WoW anymore.
Well, you screwed, wowhead. Congrats, i couldn't finish leveling one damn toon before this was patched. Kudos for giving the heads up to the devs and killing my fun.
I would care more about Timewalking if they kept it like it was before with the entry level changing with the xpac.Having it be a current xpac feature is idiotic imo.
I know this was unintended, but why nerf it into nothingness? It injected a lot of people into doing time walking...
1 level per dungeon still isn't that bad. I'll take it.
1 level per dungeon would still be great but it’s nowhere even close to that anymore. Its about 2 or 3 bubbles. I did it last night post-nerf. They didn’t just tone it down to make it good but more reasonable, they decimated the exp to the point where it’s probably exponentially slower than any other form of leveling.
I might have to do this on my alts instead of my 60's.
Beep Boop, Fun Detected! So this was ok when the bugged xp was left untouched for years?
Our fun was killed
Close one, they almost lost money on the level boosts by giving everyone a quick and easy way to level.