I enjoy the concept of hard modes as part of the actual instance rather than being a UI toggle, but how does this work nowadays? Does Tazavesh only have a normal difficulty, then this hard mode trigger happens inside somehow?
Same with Ulduar hardmodes, might be a trigger event or kill in an order
If the hard mode has been found, why hasn't this info been searched for and added to the article?
will this be available on the 6th or the 29th tho? that makes quite a difference! still, amazing work. They can do it when they try hard!
Uhhhh... ilvl 233 is equivalent to ilvl 207 right now, which is completely trash.Add/subtract 26 to translate item levels between 9.0 and 9.1.If it were a 9.0.5 dungeon and rewards ilvl 233, then I would have been doing it. But if it's for 9.1, where ilvl goes up to 252 (and higher for mythic Kel and Sylvannas), the loot is worthless, thus making the existence of the entire dungeon meaningless.
the wow secret discord already found how to trigger the hard mode
What the heck is "priceless mythic"? Are we just making up terms now?
Do we know if they'll have a separate loot lockout since they are both technically mythic difficulty. I can see people being sad if they get a run through to feel it out and then are locked out of hardmode loot.