This was made by one guy as well.I think their "in game" cinematics are too janky, I'd rather this was all happening while i move my camera around and walk about, it would be more immersive than close ups on the poor animations, it usually feels a lot more real.
I think you mistook Painsmith for Soulrender Dormazain. Thats where the cutscene happens.
I wish it wasn't using the Heroes of the Storm model, but I can't be picky. This is fantastic!
Isnt Soulrender Dormazain the Garrosh fight, not Painsmith Raznal?
The way this all played out made it seem like Blizzard was never going to touch the Garrosh topic in SL but then put this in because people wanted it. It comes off as an after thought which is kind of disappointing. I'm sure that not the case but it just feels that way.
Is this where we give Paryah some flak for not knowing that this is Soulrender Dormazain?
I'll join the chorus of people saying you got the boss wrong. Its Soulrender Dormazain
This is really good, made by a fan and in a really short time!
Uh… this is basically the exact same cutscene. I’m struggling to figure out what this person actually did, or why it’s noteworthy.
Yeah, the post is wrong. Raznal has nothing to do with garrosh, it should be Soulrender Dormazain. Please, correct that.Edit: thanks!
Way better than that half-assed original. It's actually LOOKS like a cutscene, not a fan recreation of one on game's engine.
Nah, the ingame one is better. The remake graphically doesn't look like wow (the ashes at the end, for example, are extremely jarring), the cuts to his Shoulder and Weapon while he's talking are dumb, etc.
I wanna know how the sword ended up deep in the ground when he used a cutting motion.
Great effort, but imo he should've used the WoW Garrosh model.The HoTs one looks way out of place.