I've no problem with CE mythic raiders having +5 ilvls over pure m+ players, but not when stupidly powerful items like Gavel and Edge of Night exist and drop from end bosses. Get rid of those, or add similar equivalents to m+ and it should be fine. Otherwise they need to make m+ gear better in m+ and/or vice versa.
For that maybe a big change to raids is..... Please remove LFR dificulty is the worst thing you did for a true raider
If Blizzard stopped being afraid of M+, the theorized gear could be better. Simply add 5 more levels towards great vault loot and they could align the dungeon loot to raid loot, +13-14 give first boss equivalent, +15-16 give 2-4 boss equivalent, +17-18 give 5-6 equivalent, +19-20 give 7-8 equivalent They could even do this for lower keys with +11-12 giving heroic 7-8 boss equivalent.If they wanted Mythic raid loot to matter more than M+, add 10 levels with Mythic 7-8 boss equivalent being +25 instead. They just need to give better rewards for doing the harder content, if it's fun, people will do it. If it's incentivized and fun, people will like it and do more eventually pushing to higher keystones.
Lol everyone here tripping is hilarious and it's clear they don't know what they are talking about Raiding has WAYYY better gear like the legendary sylvanas bow the gavel that weapon trinket and Jaithys theres countless examples and people use them even if the stats are worthless to them because the way it's designed is so much stronger than anything else in the game plus you can target loot the only *REAL* way to gear up through keys is hoping you get lucky in your once a week weekly chest because the ilvls are so drastic they need to stop gimping mythic+ item levels because even if it dropped the same exact ilvl as mythic or just a few points below raiding would still be stronger because it has all the special weapons and trinkets and I'm not saying 15s should give super high gear but maybe 20s should give higher gear or something besides the portals which are nice but not really helpful because it honestly makes no sense why they gimp mythic+ at 15 and sometimes doing keys is harder than raiding because there's a lot more people have to deal with in a raid full of like 20 people most dps won't have to bother about soaking mechanics or just whatever it's less on each person when there's 20 other people helping vs 5 where just a single person making a mistake can kill your entire key (the raid boss might wipe you but you get back up and try it again)
More like mass rip