Blizzard's bans weren't there to eliminate boosting to stop it. But really to reduce the spam that people complained about mainly and to reduce real world money trading. But they've never really policed any of that outside their own realm of responsibility. And they probably make too much money off of boosting due to the WoW token to actually eliminate it unless it became detrimental to the health of the game to the point where they're going to money because of it.As for the raiders, while certainly Blizzard does take advantage of the RWF as it's free publicity and they do engage into it, it's not an official sanctioned event and doesn't receive official support or any push from their end. Which means ultimately the RWF is on the raiders and what they're willing to put into it. And it isn't like the raiders don't necessarily get stuff out of it, many of the top, actually competitive guilds are sponsored or get some other additional benefit like publicity for their own streams. And even if they didn't willingly spend all that gold, would or would they not actually boost?
Make a separate tab called “community boosting” or some jazz since people want it instead of plaguing up LFG.
The problem is the wow token...Just look how much gold these guilds are injecting into the economy via the wow token into the game. That ruins the whole economy.Get rid of the wow token, and stop making the game for something so elitist and unreachable for most of the player base, nobody cares if Echo or Method or whoever can't get millions of food and flasks and all tier sets the first week of raiding, ABSOLUTELY NOBODY CARES.
So, Blizzard is at fault for re-adding something good and fun to the game (tier sets)?The guilds are the only one to be blamed by this, they set the prices and the deals, they decided to spend millions of gold in buying items. And not a single player should care about them (other than take their gold).All this RWF only hurts the game for the rest of the 99.9% of the player base that needs to deal with inflated prices, insane tunings on raids and stupid things like conduit energy and fixed covenants (to name a few since I don't want to go back to BFA or Legion shenanigans).All Blizzard should be blamed for is for not creating a server just for this, like MDI/Arena Tournament. Create that damn server, copy guilds/characters from whover wants to participate before maintenance and let them go at each other without buying gear, split runs and all that. When it's over, open the non-RWF raid on live servers for players to have fun without all this madness. And they don't need to progress twice, take a note from Diablo seasons and apply here. Whatever they drop/earn there, it's transfered to their original characters. They would just be removed for the RWF and brought back after it.Really, nobody should ever care about their $$ and gold costs for buying gear and etc. flask/food/pot costs nothing compared to this.
Every time i see the LFG clogged with all sort of "WTS"/Boostings , i wonder why there isnt a separate channel where ppl can promote their sells. Also there are still groups that promote their websites freely in their description , and i never miss a chance to report them for advertising ... Even sometimes when im bored i spend quite some time reporting them , with the hope that even if 1 out of 10 is banned for their audacity... Also with those boostings and such , players became too lazy and dependent , and the overall playerbase of good players diminished substantionally over the years because ppl are not willing to learn something , but they perfer to be "carried" and then use those fake achievments for their goals.
When guilds spend gold that’s putting gold in the economy, and that extra gold in the economy is enough fuel to fire the carry sales, which allows them to spend more gold, more carries, etc. It’s a cycle. I think fixing the WF problem of spending millions of gold equivalent to spending thousands of dollars would fix a lot of the issues itself. There should be a way people can compete for high end content without having to base your entire life around the game and being exempt from competing unless raiding is your literal job. Raiding is not hard. It’s not a skill that takes very long to learn. The only hard part about RWF is being able to play the game for 18 hours a day for weeks or months. Maybe opening up the playing field will actually show impressive players instead of people who look like your standard pug that plays a lot and streams.
They can't remove the token. It is a nessecary evil. Remember how much real world trading was going around before it? No matter how hard blizzard went after people selling and buying gold it just became a bigger and bigger issue. The token has eliminated that mostly. Remove the token and all that comes back.
what about bots who ruin the market for everyone whether its goods or tokens , these are more deserving of a ban than boosting communities , not to mention more than half of the community either sell boosts or buy them , compared to how many people are using bots I don't think blizzard will ever wanna touch that matter again , not just the subs but the in game purchases and the tokens , blizzard will be losing some major bucks if they did literally ban everyone or at least intimidate players, they probably lost millions over the past few month cuz of the new boosting ToS thing , and other than pvp I don't feel like it actually affects anyone in the game , and soon pvp boosts won't be any issue in dragon flight cuz everyone will be even anyway , I think blizzard is doing the very opposite of "banning" boosting communities they just can't be open about it .