People need to stop getting their hopes up that everything put in the PTR will make it to live.
can you please edit the other post to direct people to this one? lets stem the outrage in every place we can so people don't act outrageous over something that's already been addressed/changed
Thank you for communicating blizzard <3
My God they communicated!Blizzard please just throw up some quick blue with dev notes on changes. Tell us the thought process. Would massively help prevent the anger
Okay, fair enough.This is exactly what we want. Communication about decisions and the thought behind them. Let us know and we can accept it alot easier
Buff enhancement :)
Nerf was too little actually, why they say it was too much I have no idea... They are simply wrong...If I was Blizzard, I would have removed necrotic entirely based on feedback, because if something gets overhelmingly negative feedback there's no reason to keep it.
Didn't help that the original article reported the change without any context, PTR notes, Bluepost etc. As much as I want the WoW community to take a deep breath before responding to changes, the original article in this case kinda added fuel to that when it didn't need to.Anyway, the original nerf would've been great, I don't know many tanks that would consider that too far but eh, these affixes are supposed to be challenging, Necrotic on live is just a step beyond that at times. I like the design of the affix and having to worry less about "lieutenant" mobs is good, either the smaller mobs will die quicker or can be CC'd/kited out of the way. Good change, hopefully they tune it further but this is a net gain.
Thank you! I had commented on the last post that I hoped for some commentary and I'm so happy to see they did! Looking forward to some additional changes.
I call this an emotional rollercoaster.
Woah what just happened here? Did Blizzard just do a communication?
Well it was a test realm, with LT's being slower to apply, this should be alright. Still going to have tanks kite though, which seems like a shadowlands flair thing.
Whoa, it's almost like if you tell players what you intend they can better understand PTR.
Some affixes should be more "intelligent":STORMING should have it's size according to the type of player is near at spawning moment: be smaller if spawned in melee range and bigger for ranged players. Slower in melee. Slower if there is another storming near. Faster for ranged.SPITEFUL, VOLCANIC and EXPLOSIVE should have a similar intelligent/adaptive behavior in terms of density, respawn time, and range.SANGUINE should be smaller in corridors and tight areas, bigger in open and wide areas. Despawn quicker in tight areas, and last longer in open areas.NECROTIC should apply less often when too many mobs are aggoed, more often when just one or two mobs are aggroed. Not in a linear way, so it still penalize aggroing too many mobs, but less then the linear way it does today.
Spoken like a tank that doesn't know how to kite. I love Necrotic, it's a non-affix when you're competent.
Am I the only one who thinks the tone of this blue post is incredibly condescending?Edit: Blizzard communication is good and should be encouraged. Good faith, positive-spirited communication. This is a post telling the community to take a chill pill and not overreact to changes on the PTR. Not trying to be hyperbolic in my question, but the first sentence of the blue post is chiding. Let's take an honest review of what is actually said there. "This seems like a good place to remind ourselves that often, a test environment is where we test works in progress, and works in progress can sometimes be applied to that test environment in an incomplete state." Essentially saying please don't overreact to things in the test environment that aren't in their completed iteration. That is a fair sentiment and I 100% agree with it, people shouldn't be reacting in bad faith to PTR changes.The problem is that the change itself wasn't communicated before implementation and again when it was reversed. No communication about the intent of changes. Therefore in the void of communication we are left to ascribe our own meaning to each change. Thus initially the community believes a positive change is being made and gets excited. Change (which was seen as positive) is then suddenly reversed, again no communication, and community is upset. Anyone could predict this occurring, its how humans are wired at a base level.In the end we finally receive a blue post to scold us about not reacting to changes on the PUBLIC test realm. The place where the most dedicated players are trying to perform un-paid beta testing without even being told what the goal or intent is of what they are testing. Somehow it took less time to make TWO changes (nerf and un-nerf) to this on the PTR than it took to write a simple blue post communicating the intent?
THEY SPEAK :Okeep up the communication blizz :3