Might be a question that has already been answered, but I haven't seen it yet; If I get an item that grants artifact power on my main spec, does it give artifact power to all of my specs? Or will i have to farm for items separately across all specs?
So is this the explanation for dual spec? Or have they not said how that is happening yet?Looks like you just click the 2nd relic and use it?
About mog unlocks: maybe they fear that allowing unlocks of what you can't equip could cause ninja looting in groups. But unless it's something fresh you can't solo, should be no problem, you'll just need to do the raid a few more times to get the look.
Is someone at Blizzard confused about unlocking items for the Wardrobe?They've already stated that all items from previously completed quests will be auto-added to wardrobe, which will include whichever item you selected as the actual reward AND all the other items that were offered as potential rewards.Now they're saying that Plate wearers unlock Plate, Mail wearers unlock Mail, etc and that weapons must be equippable by that character.Those two statements seem to contradict each other, how can a Plate wearer unlock Cloth, Leather and Mail items etc from previously completed quests when this new statement says they won't even be able to unlock those particular items?Seems like Blizzard have decided to add a rather pointless time-sink to acquiring transmog items for your wardrobe just for the sake of adding a time-sink! Obviously they don't want to make it too easy for players to run through old content to unlock wardrobe items! If this pointless time-sink restriction makes it to live I suspect it will just end up being the cause of huge amounts of frustration, anger and annoyance! As usual, Blizzard take one good step forward and two bad steps backwards! Introduce a new system that players like, then add pointless restrictions to turn that new system into a horrible time-sink that will eventually alienate players!
I don't think it has anything to do with creating a time-sink. It has everything to do with making the xmog unlock system fair to all classes.Plate wearers unlocking everything at all times would be a huge advantage over the clothies of the game who would then only unlock 1/4th the gear plate did.Or it would make everyone feel like they had to have a plate wearer to solo old raids/dungeons for xmog, otherwise they are simply wasting their time.I understand the reasoning, and for the sake of balance, it makes sense.
Unless the question was misunderstood? That cloth can only mog cloth? Mail to mail, leather to leather mog etc you can still add items to the transmog tab, but the armour type restrictions apply when transmogging.
The way I interpret the Transmog "restrictions" is that they only affect older Quests where you had the same Quest rewards visible for all Classes & you chose the most appropriate to what you were playing; if you already had better you chose the item that vendored for the highest value.At some point, visible quest rewards became Class specific (Mists of Pandaria...?) so you basically were 'told' what you were getting, so there wasn't the same choice options - or as many of them, depending on your viewpoint.Now; unless I've totally misunderstood how this system is going to work, the only 'looks' that will get unlocked will be the ones that you saw 'at the time of completing the quest' & no others. For older expansions, that will be quite a few added per Quest - for later Class-specific rewarding you'll get fewer looks unlocked unless you do happen to do the Quest on the specific character you want to use that particular look on.By way of example, Last Rites gave 6 weapon reward options - visible to all who did the quest - so (the way I see it) 6 looks will be unlocked & their transmog. use will be 'locked' to your Class proficiency, whereas Darkness Falls will only have offered rewards that were usable by your Class so you will only unlock what you were offered, despite there being a total of eight looks available.What the upshot of this will be (if correct) is that Loremastering of ALL "Class-specific reward" expansions will need to be done on all Classes to be able to unlock all the looks you may want to use... but I'm sure I'll be corrected at some point.
With these features in terms of obtaining gear from previously completed quests will we be able to get the non legendary weapons from the different legendary questlines? If so that would be really cool!
The unlock restrictions are ridiculous. I totally get the reason why transmog restrictions (plate to plate, cloth to cloth, etc) are in place, as they want everyone to at least look like the armour and weapon types they're supposed to wear, but there's no reason why everyone shouldn't unlock anything they pick up, even if they can't use the look, except to add one more time sink to the game and penalize people that don't have a full stable of alts of every class.
Hm so, all artifact's perks are just only about "time-question" ...playtime = perks... not skill or choose our unique way to play... Everyone has everithing again... one big joke... Thx. More more cosmetic posibilities instead of new playstyles posibilities...
There's two different things here: What you can actually use for transmogging, and what you can unlock.Almost nobody wants to mog cloth onto plate, or mail onto leather. This is not an issue.I want to unlock things on any class, but only be able to actually use the appearance on appropriate classes/levels/factions. A Priest should be able to unlock plate armor, and a Paladin should be able to unlock cloth. If classes can only unlock gear they actually use (so plate classes only do plate, etc.) then the entire transmogging system is practically worthless. Part of the purpose of an improved transmog system is to encourage people to play their alts; knowing they'll be able to make their character look cool without hours of farming for specific pieces. Keep class restrictions. Keep level restrictions. Keep faction restrictions. Keep armor type restrictions.But don't put any restrictions on unlocking gear.
"completing a quest will unlock all the rewards for it" vs "you can only unlock your own armour type"... so if I complete a quest on a Warlock, does it only unlock the cloth parts of it? Do I have to do the same quest again on a leather/mail/plate wearer?And what about weapons? Can my Warlock unlock a 2-handed axe for my Warrior?
I don't know if anything is being done to fix this, but the model viewer is STILL broken for me, and i'm sure i can't be the only one having this issue. Maybe it's because i use a measly apple computer, i just hope I can use model viewer again soon, even old models give the "model incomplete" error...