they watched JPC's stream for sure to nerf hpriest again
WICKED
well i get one challenge pre-nerf i hope i have time to try another one
the fix is already on use for for more than 12hours on EU servers.I'm really not sure it's easier with the horrors moving when casting, as it force you to cast your incapaciting roar before they finish.
When Time Walking events happen, it would be fair that we could use old legendaries, like in Legion. The one who played then should be rewarded for having them for such long time and keeping them in the bank , not be forced to buy items with insane prince on AH. Should be a ballance between skill and preparation. 3 days with 150 attempts doesn't feel good.
Even more player nerfs... great. I was so pumped for the challenges. Not anymore. Not doing them until there's massive changes.
If you incap roar after the cast finishes but while its channeling their spell gets put on cooldown and they stop trying to recast it. incap roar is up for every set of adds so there is no huge rush to kill them or spam ccs on them. Blood-Spattered Scale, Ravaged Seedpod and Barkskin/Brambles is plenty to handle them while doing the rest of the mechanics.Also Regrowth yourself right before the adds start moving from the portals; the healing aggro makes them run to you instead of Velen.Also Also the adds channeled spell doesnt do its first tick of damage right away, so if you time it right you can incap right after the cast is complete, while its channeling has started but before any damage has come out. Get good at the timing of that and you are basically 30% of the way to defeating the Kruul on Guardian
Still not tuned enough
Hahahaha I really appreciate the guardian druid hotfix being reverted, since if you hit one of the AOE heal/stuns just as the Nether Horrors exited their portals, they would start to cast / channel their AoE ability and all run towards Velen. It made for an interesting change trying to work around it.You would need to get some really good timing in to incap roar all of the Nether Horror's so that you catch them all, but that they don't get close enough to pulse near Velen - otherwise he would get 1-shot.
Jesus it's like opening a bag of turd up and seeing theres nothing there. They now gotta post every single thing i would prefer to see a large patch note showing actually proper fixes and nerfs. The stupid bug where the lava kills you under the floor at tugar is still there basically beta testing the tower.
We still need overall nerfs for most challenges as soon as possible, or this event is going to be remembered as a huge failure for the non-hardcore community as a whole.
What does “scale properly” mean? How sew they gonna scale? What were they scaling before? The BC gems.
I know that people still favor the cata epic gems for raw stats, but how much are the TBC ones nerfed?
Heyyooo World of Warcraft DevelopersHave you ever done Mage Tower Challenge in your life or do you watch it on youtube and say it is easy or difficult? Because when your roar skill was on cooldown, you could escape from nether horror in the past, we won't be able to escape now, which makes it harder, it doesn't make it easier. Stop watching some streamers and making silly changes about the game they don't reflect the wow community.This is one of the biggest problems of World of Warcraft in the last 5 years. let's go watch some Youtuber and Streammers and make changes to the game. Follow what is written on the forum follow what is written in the comments here, not Youtubers and Streammers.
You are wasting your time, as you stated above no one will read your comment here.It's better if you stream your sentence of youtube :D
They can do all this but they still can't nerf the actual mage tower fights. (inb4 'It doesn't need nerfed git gud': I shouldn't have to do old content to have the best chance of doing current content. If you already farmed BC dungeons and built a Timewasting set just to do these, your argument is invalid.)