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ZA with 2 healers?
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Aeliel
Take three healers if you want to play it safe or you're not geared to the teeth, by all means (or if you don't have enough practice - for the first few attempts you most likely
will
need three healers, as people won't be used to the place and will screw up). As the MT for the group I usually run with put it - "If you have three healers, you can afford for one to die, if you have two and one dies, you're in trouble" :P
If you want to do the timed run, though, two healers, good gear and a lot of practice. Just managed it today myself with two healers; granted, mostly T6 / equivalent type of gear on everybody except one person (the offtank, which was me). Prot warrior MT, feral druid OT; holy priest and holy paladin for healers; rogue, warlock, elemental shaman, enhancement shaman, mage, shadow priest for DPS.
The holy priest in the run commented that to survive ZA with two healers, everybody needs to be really on the ball - fast reactions on everybody's part (tanking, healing, crowd control, etc). It's not particularly easy to heal, and the less damage the raid as a whole takes, the better.
To sum up the slight tl;dr: two healers if they're good (and your raid also is), three healers to play it safe.
(edited to add)
2 Healers isn't going to happen unless you have the BEST gear available to you. I've tried and you run into mana problems on bosses. Sure if you have something like 2 ferals for innervates but otherwise don't.
Part of the point is if you're using two healers, in general you're being a perfectionist (trying the timed run); never mind gear, it's also about using all available consumables. This means chaining super mana potions (even on trash if necessary), having flasks / elixirs, buff food, mana oil.
In general, when one gets out of a raid "level" (Kara to ZA / Gruul / Mag, T4 to T5, T5 to T6) one wants to use consumables to ease the transition. :)
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Post by
Avallen
The main thing to keep in mind with Zul'Aman is
healer diversity
.
Let's take the first couple of boss fights for example. Our current raid setup as far as healers go is myself, a
holy paladin
, a
holy priest
, and a
restoration shaman
.
For
Nalorakk
the bear avatar, we have our shaman keep Earth Shield on the current tank and chain heal the raid after charges. Meanwhile, the priest and I focus on keeping the two tanks alive, with him on the offtank and myself on the maintank.
For
Akil'zon
the eagle avatar, I focus on keeping the main tank alive while the shaman and priest focus on AoE heals during collapses and lightning bolts.
For
Halazzi
the lynx avatar, I (once again) focus on healing up the main tank while the priest off-heals the raid and off-tank, and the shaman spot-heals during the entire fight.
As you can see, each of these healers fulfill a different role that would otherwise be lacking. Having three holy paladins would mean that in fights with a large amount of raid damage (Akil'zon), players would go down much faster than if they had a priest/shaman to do multi-target heals. With three shamans, the opposite would be true - the raid would be better off, but the tanks wouldn't stay at 100% near as much. Priests are borderline, but would be better off with either a shaman or a holy paladin complimenting them.
Wait, what's the thread about..? Oh yeah.
I recommend taking at least two healers, preferably* three.
*And by preferably, I mean unless you absolutely can't get around it.
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