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PTR
10.2.7
PTR
10.2.6
Beta
Things that prevent or remove you from stealth.
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Post by
311976
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Post by
Liquoid
I remember since July Steelbreaker's
Falcon
Fusion Punch removes you from stealth. His
melee attacks
also do, but only due to vanish's fail.
Post by
Sgtpain
lol The list of things that can break your stealth is huge. What MIGHT be more helpful is this.
"What abilities can break stealth that DO NOT CAUSE DAMAGE".
There are the obvious ones, like any AoE ability that makes you lose control of your character, but also, other random AoE debuffs etc.
Something else to think about, which is even more important, is what abilities can you not CoS out of. Seal of vengeance DoTs are a good one. THey are now considered melee damage. The thing pallies give up is what little burst they have left in order to keep yuo from stealthing. They need all 5 stacks of the DoT before it does more damage than Seal of Righteousness.
Edit-someone is saying this isn't true. Apparently blizz lied us before the patch if it's not true. Going to test is on my rogue when the servers come back up
Post by
Liquoid
Pulling FC and TV has broken me out of stealth repeatedly
Post by
dslyecix
This thread
is
pretty pointless... anything that deals damage to you, be it single-target, or AoE, will knock you out of stealth, so don't bother listing things like Fan of Knives, or Consecration... even "noob" players will figure all those out after it happens to them once.
Things like Pestilence, where you don't even need to be targeted but can all of a sudden have a bunch of dots on you... that's what you should be listing in this thread.
Post by
453461
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Post by
341987
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Post by
305323
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Post by
kamodius
This is pretty obscure, but..
Turns out that falling off of the cliffs in Thousand Needles (or Thunder Bluff, I'd assume, will have to test) will also break stealth when you splatter on the rocks below.
Post by
305323
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Post by
84760
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305323
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