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So how will Blizzard "evolve" this game now?
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Post by
Haxzor
aaah, someone who hasnt played Vanilla or TBC
Post by
Psychotic
Exactly. i believe that blizzard needs to start a new game entirely,
and provide some ending that will result in the, " I beat the game" type of feeling.
Yeah right they'll just end a 50 million doller a month game.
On another note what is the big deal about even solo'ing Ulduar at some point, the gear will be useless, blizz will take any mount rewards out of it, and the gold will be inflated.
WoW is continuely evolving getting bigger better, new types of gameplay, better graphics, more players, in the original game raids were limited pvp was merely whatever happens in the world now we have numerous instanced BG's and many raids with diffrent 4 diffrent levels and loads of random things to do such as the new achievments.
Presuming Blizz will just continue WoW in the direction it seems to be heading in now is an ignorant presumtion.
Have faith in Blizzard they know what they're doing
Lol. Let me direct you to
this page here
, on Blizzard's corporate website. Then scroll down a litte bit, direct your eyes to the third column on the right and proceed to read the words "Next-Gen MMO".
Need more proof? Okay.
Please click here and proceed to the reading
. Thank you and goodnight.
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375923
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410715
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Post by
pezz
also i really think they should have made expansion mandatory if you wanted to continue playing (it is still a small fraction of ppl who didn't upgrade) and scaled lvl60 raids to both lvl70 and 80 while overall scaling should have had less ratio. This way the game world would still feel like one whole thing. but we had it already 2 times that greens from expansion were better that epics of previous version - and i think it is wrong.
So what Tier content will old raids drop? Will they keep dropping T1 and T2? Or will they scale up into Tier 6.75 and 7.3 repeating? Not to mention how much work it would take to scale up every monster and ever ability for every raid there's ever been. No, you're getting frozen experience in 3.2, twink raid if you want to see that content again, and be happy Blizzard has added that.
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109094
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Post by
xaratherus
One of the rules in the Dragon Ball Z tabletop role playing game (and I'm not joking) is that there is
always
a more powerful foe. And the good guys always get "deus exxed" into being powerful enough to face it.
If we have 40k health now as a tank and bosses hit for 10k, then at level 90 we'll have 60k health and bosses will hit for 15k. It's all a matter of ratios - and since numbers never run out, there is no reason the encounters can't remain balanced.
To be honest, I expect to see only a 5-level increase in the next two expansions and then a 10 level increase in the third to follow; that will put us at level 100 hitting the "planned" fight against the Legion on its homeworld.
In regards to being able to 10-man the current content - why is that any different? At level 70, I went and 10-manned AQ 25, and we 15-manned Molten Core. I could solo regular Hellfire Ramparts as soon as I hit 70.
So of course it makes sense that at level 90 you'll be able to 10-man current 25-man content. Why not? You outgear it, your stats are higher - but the only reason you'll do it is for the experience because by that point any drops you get will be for nostalgia purposes only.
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410564
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Post by
ZoraLink
Well that ''New MMO'' is more then likely going to revolve around the warcraft universe
We have nothing to advertise for the new MMO because it's a shell of a game thus far. We've already stated it'll be a brand new franchise, which means the lore, art, and game play are being developed entirely from scratch. It's an overwhelming process, but a process through which we excel. Our track record supports this.
Someone didn't read.
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334295
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249740
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Post by
josephles32
Mounted combat (pvp and pve) for flying and ground mounts, counter attacks, new classes and races, new professions, new money, new rewards, new cities in old zones (imagine no Org. due to destruction after a certain level, and a new horde city in it's place), residences to be purchased (like a real online world), mixed races and classes, triple spec (added from dual spec), new materials, underwater vehicles, castles, promotions to ranks on servers where players have responsiblitlies (such as a king), new battlegrounds and arenas. Higher level caps. Blizz could do alot of things, IMO, and still make the game fun. I hope it does just that.
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23709
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