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(PvP warrior) 2h mace, 2h axe, or 2h sword? and why?????
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Post by
111182
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Post by
102953
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Post by
Clexcier
Axe suck Cauze axe spex gife %5 crit (pvp users have a lot of rezil so extra crit wont help u )
Mace İs fine if u have blue/epix gear why > Beacauze if mace stun proc u can get realy good chance aganist your well geared enemy
Sword is best for fullepix imba warrior beacauze Sword Extra attack is not crit strike (example:İf swordspec works when u crit 2k mortal strike its hit 2k and that hit is Not crit so u getting good chance aganist player who have 4564564resi)
Post by
65521
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Post by
111182
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Post by
Beguile
I have a big question about the "axes being bad" general consensus.
So lets say someone has the resilience to reduce their chance to be crit by 5%.
Someone speced maces is fighting him and has a 20% chance to crit, but only 15% after the resilience.
Someone speced axes is fighting him and has a 25% chance to crit (because of the +5% axes spec), but only 20% after the resilience.
Doesn't that still make axes worthwhile? I know resilience also reduces the damage taken by a crit, but it still seems like if I can burst my target down quicker with more crit...then I might be better off.
Sometimes that 5 seconds that they are dead quicker could be better than that 5 seconds they got stunned in a fight. Or vice versa.
My point is, they seem equal to me.
Post by
104554
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Post by
Beguile
But I am way more likely to get 3-5 timely crits before I get any timely stuns.
I don't know a lot about pvp, so I can't really make a profound argument. However, I do have a 70 warrior with a Deep Thunder, and it seems that it just didn't ever proc enough. I haven't used it in a long time though, I have to be prot on that guy now.
So now I am leveling a gnome warrior for pvp only, and I am going to focus a lot on 2v2. It just seems like I might be better off if i can burst as hard as possible for 2v2. The faster I can make it 2v1, the easier it is to win. If I can come out of the gate and my druid can cyclone 1 target, and I can burst the other...that seems better than having a tiny chance to stun.
Again, I'm not trying to say that maces aren't good...I just think axes are more useful than they are getting credit for.
Post by
102953
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Post by
41852
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102953
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Post by
Beguile
I think I understand now.
The comment that did it for me was the "if you have 30% crit you won't notice 35% much". That makes a lot of sense.
Thanks guys.
Post by
111182
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Post by
Beguile
Yep, what I think they are saying is this:
There is a large difference between 15% and 20% crit.
There is a smaller difference between 30% and 35% crit.
So what I think I am going to do now is go axes (gorehowl/whatever i can get) while my gear is crappy and I am working on getting my tier 2 mace. Then when my gear gets better, I'll switch to my mace.
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