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My Fury build. Advice please?
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Post by
Sicrosis
So I am just about to finish up leveling my warrior to 80. Just dinged to 78 last night. I am currently going with this build.
http://www.wowhead.com/?talent#Lcrc0fhZhxe0V0uMeRVzAo:0GMozM
I just need the last two levels to finish off Two-Handed Weapon Specialization. I know I have Imp. Rend but I almost always start my fights in Battle stance with Charge, Rend, Zerker Stance, and then go all out with zerker skills. Any advice you can give would be very helpful. Thank you.
Post by
smbender
Your build looks OK. I don't think Unbridled Wrath is all that effective with Titan's Grip (doesn't contribute enough rage to be worth the investment); Improved Execute may be a better option. My advice, however, is to try an Arms build. I think it is pretty well established that Fury really only comes into its own at higher gear levels (dual 226/232 ilevel weapons) after the latest damage nerf.
You can always use something like Rawr to check your theoretical numbers for both builds.
Post by
cosmicguen
Rend while levelling if you want, although I never used it outside of an Arms spec. At 80 and running heroics etc, get rid of Imp. Rend. It might seem as though it costs 10 rage to apply, but it actually costs a lot more. You have Tactical Mastery and Imp. Charge, which is an excellent combo for pre-combat rage, but completely wasted if you're hitting a Rend on arrival at the mobs.
You'll charge, generating 25 rage. In the time it takes you to apply Rend and swap to zerker stance you will have smacked the mob upside the head, getting you another...say 20 rage from a white hit (for argument's sake). So you've generated 55 and used 10, putting you at 45. You swap to zerker stance and what happens? The
maximum
rage you can keep from that stance dance is 25 (
SM
and
TM
), so you've thrown 20 rage right out the window, meaning your Rend just cost you 35 rage. And that's best-case-scenario, assuming you're lucky enough to retain the maximum rage.
Then you have the problem of needing to keep Rend applied (or applying to a new target in the same combat). Again, you have to swap back to battle stance (25 rage now), apply Rend (10 rage), and swap back (25 rage again, assuming you managed to generate at least another 15 from a white hit while you were dancing).
Arms also get
Trauma
, which makes Rend useful to them. You won't get that as fury.
Anyway, bit long-winded, but hopefully got the point across. Imp. Rend is for arms warriors not fury.
Unbridled Wrath...ew :/ It's 5 talent points for a
chance
to gain
one
additional point of rage. I honestly can't see how anyone could think that's useful.
I've just swapped to
this
spec and waiting for a chance to try it out. Was using
this
before and have no complaints with it.
The
Stickies
have all the info on builds you need. Particularly
this
one for starters.
Oh, and glyph of bloodthirst is solid for levelling, but swap it out for glyph of heroic strike (that's the most common, although there are a couple of options) once you hit 80.
Post by
338148
This post was from a user who has deleted their account.
Post by
cosmicguen
Well, I never said "OMG worset furry build EVAR!12!", did I?
No. I pointed the OP at the stickies not because I thought his build needed an overhaul, but because the discussions in those threads usually answer any questions.
Without Trauma, Rend is pretty lackluster. If you can 100% guarantee to be playing with an Arms warrior, then the case for Imp. Rend starts to look a bit better. It still doesn't change the fact that Rend, even with those two talents, just doesn't put out enough damage for how much rage it costs (factoring in stance dancing). The trade-off isn't worth it.
There's just nothing, after charge, that a fury warrior needs that isn't available in zerker stance.
Post by
Docholiday77
Zimma, your build is terribad. Please dont give advice about builds until you fix yours. If you want to play in battle stance, go arms. Your only gimping yourself, but i guess if you dont care about how others see you then, cary on.
There is a case for improved rend on single target bosses, under the right circumstances, in the hands of the right player, with the right gear, where it is advisable to use rend as fury. To do this however, you need an arms warrior/combat rogue in the group, and you need to have solid enough rage gen to recover from the stance dance. Glyph of rend is needed to. If all goes well, this will add ~1-3% damage.
Post by
131584
This post was from a user who has deleted their account.
Post by
cosmicguen
There is a case for improved rend on single target bosses, under the right circumstances, in the hands of the right player, with the right gear, where it is advisable to use rend as fury. To do this however, you need an arms warrior/combat rogue in the group, and you need to have solid enough rage gen to recover from the stance dance. Glyph of rend is needed to. If all goes well, this will add ~1-3% damage.
I'd heard that but couldn't find a source. Don't happen to have one do you?
(And, as is probably obvious, I was talking about 'in general' as regards to rend.)
Post by
Docholiday77
post 2400, page 96 of in depth fury warrior discussion. I dont have time to find the exact page it was discussed, but thats where you will find a quote of landsoul, so i would say its prolly a few pages before 96
Before 3.3 goes live I plan to add an option to use rend in the Fury rotation. Not a lot of players will be comfortable with using rend in their rotation, as it requires a lot of attention, decision, and action in a short timeframe to apply it manually without an efficient macro. It also requires low latency, Glyph of Rending, 3/3 Tactical Mastery, a Mangle debuff, 2/2 Improved Rend, and a healthy amount of rage generation to recover quickly from loss. So it will be left as a togglable option in the console.
I have been using it for a few weeks and can personally testify it is a slight boost in single target damage and have had parses with Rend as 2-3% of my overall damage. You can see a recent WoL of Patchwerk PTR DPS here: World of Logs - Real Time Raid Analysis . I'm not sure if Blizzard intends for Fury Warriors to use it, but it is viable in the right circumstances.
http://elitistjerks.com/f81/t37680-depth_fury_dps_discussion/p96/
Post by
cosmicguen
Ah ha, nice one. Of course it would be EJ...yay for makin' mah brain hurt :/
Cheers for that, now to see if I can figure out wtf they're going on about ;)
Post by
338148
This post was from a user who has deleted their account.
Post by
Docholiday77
Let me put it to you like this, your losing a gcd doing that OP, not to mention, your not getting the 20% strength bonus from beserker stance, your interrupting your normal BT, WW rotation, and oh ya, 1 point in Am is >3 points in UW. So if you truly are in heroic anub gear, which i doubt, you should really be glyphed and talented into imp cleave ;)
The whole basis behind the rend usage is if you can do it WITHOUT interrupting your normal rotation.
There are pages and pages of threads theory crafting about this stuff. Do you really expect us to believe that you came up with a way to add 500dps, and none of these people figured it out? People spend hours and hours figuring out ways to add 1-2 dps, and write pages and pages debating it.
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