This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Live
PTR
10.2.7
PTR
10.2.6
Beta
Mana issues General Vezax hard mode
Post Reply
Return to board index
Post by
419671
This post was from a user who has deleted their account.
Post by
180549
This post was from a user who has deleted their account.
Post by
asakawa
The big thing is you absolutely can not cast a spell without a crash
this
Post by
Fingulfin
The big thing is you
absolutely
can not cast a spell without a crash. I mean that's all there is to it. Especially if you're doing the hardmode and aren't breaking saronite.
As Affliction, you need to be REALLY careful that you don't fire off instant-cast spells unless you have a shadow crash. It only takes one or two messups to completely fudge up your mana pool. Same thing for Destro and conflag; if you don't have a shadow crash, WATCH OUT. I, when doing it as Destro, generally drop Conflag out of the rotation altogether (for the hardmode). DPS doesn't matter so much as ENDURANCE.
Of course, once the animus rears his ugly behind I go balls deep in DPS....
Post by
Razmortis
Yep, as the others stated, I can not really explain the importance of
NOT
casting
ANYTHING
outside a shadow crash. Just saying what the others said to stress the importance. If you only dps in shadow crashes, you should be fine. Might go OOM right after the add dies, or about 5% of Vezax health. That's when you pull out the wand.. ^^
If you got too many healers in the setup it might &*!@ up the attempts as well. You need to hit him like a train. A train filled with trucks, filled with bricks.
Post by
Porcell
I, when doing it as Destro, generally drop Conflag out of the rotation altogether (for the hardmode). DPS doesn't matter so much as ENDURANCE.
Don't think I've done Vezax on my warlock yet, but wondering why you suggest dropping Conflag. You have immolate on the boss, if you are specced Destro you should have the glyph, and Conflag hits harder than Incinerate (albeit slightly more mana), plus you get the backdraft effect.
What exactly is the reason why you would not want to cast Conflag?
Post by
asakawa
yeah, i wouldn't really suggest dropping conflag. it's a little more mana but the higher crit rate from FnB makes it worth it. the backdraft effect isn't really worth taking into account since the shadow crash cast speed increase will put you on the GCD anyway.
Post by
Doomgrip
We tried Vezax 10-man hard mode tonight, and we thought we had a dream team with ranged DPS consisting of three warlocks and a shadow priest. Unfortunately we were unable to pull it off. The warlocks was mostly out of mana before the add was dead. Now, warlock spells tend to be more expensive in terms of mana since warlocks essentially have endless mana from life tap. Against Vezax life tap is useless making the hard mode fight somewhat unbalanced for a warlock.
Post by
260787
This post was from a user who has deleted their account.
Post by
Spudnik
You have a wand for a reason ^^
Post by
Fingulfin
yeah, i wouldn't really suggest dropping conflag. it's a little more mana but the higher crit rate from FnB makes it worth it. the backdraft effect isn't really worth taking into account since the shadow crash cast speed increase will put you on the GCD anyway.
You drop Conflag because its too easy to cast it outside of a shadow crash. In ten man hard mode, its not so much a big deal; both Vezax and the Animus will be dead LONG before you have any mana problems. On Vezax 25, the fight goes from a DPS race to a "DON'T SCREW UP" fight.
Even without Conflag in the rotation, you can still manage to do over 10k DPS. Its a non-issue.
Post by
asakawa
hmm, ok. why would it be easy to mess up conflag in particular?
if anything i'd say that an instant is easier to do IN the crash since it's instant so you won't have the crash disappear mid cast or anything.
i dunno. might be missing something but never had problems with conflag when we did hard mode.
Post by
Fingulfin
If you hit Incin right after a crash disappears, you have a long cast time and can cancel. If you Conflag right as a crash disappears, you just wasted a TON of mana.
If you think you can trust yourself to be spot on with it, go on ahead... You will probably see a DPS increase. I tend to screw up on fights like that, what with all the stuff you need to be aware of (shadow crashes, life leech, puddles, threat...). It was just simpler for me to drop it completely.
Post by
178407
This post was from a user who has deleted their account.
Post by
irharry
Cast time spells like incin don't have the mana deducted till the cast finishes (which is fukcing annoying in pvp when you get a mana burn mid cast by the way >.>), so in that respect fing is right.
But looking at it the other way, conflag is an instant cast, mana deducted the moment you hit it. To stop a cast, you have to cancel it, with a stopcast/jump/escape/whatever, where is the difference in reaction time?
You can't hit the stop button any faster than you can hit the go button! The logic is wrong here unless I'm missing something? I've only tried vezax hard mode on 10 man, and haven't managed a kill, so there may something I'm not getting here.
On the topic of mana efficiency, anything but deep demo fo this.
Post by
261869
This post was from a user who has deleted their account.
Post by
Spudnik
What he's saying is that when he does his normal rotation while standing in the shadow crash and his Conflag cooldown comes up, and he hits it and just a spit second after the shadow crash debuff wears off, he wasted a lot of mana. He's also saying that you cannot time/cancle this because it happens in less than a second and unlike a cast that you start after the debbuff wears off, it is not interruptable.
Post by
Fingulfin
You can't hit the stop button any faster than you can hit the go button! The logic is wrong here unless I'm missing something? I've only tried vezax hard mode on 10 man, and haven't managed a kill, so there may something I'm not getting here.
Say the debuff falls off 1 millisecond before I cast incinerate. I am now staring at a 1.9 second cast time; TONS of time to hit cancel and wait for the next cloud.
Say the debuff falls off 1 millisecond before I cast Conflag. Whoops, there goes 5% of my mana pool. Oh well, better luck next time.
I'm just saying, if you have problems conserving mana on Vezax hard mode, try dropping Conflag. It leaves alot less room for mistakes, thus keeping you up (mana-wise) longer. When you think you are more familiar with the fight, try adding it back in... But don't go crying to the forums when you OOM because you keep using instants outside of puddles.
Unlike what some of you morons might think, I'm not a dumbass. I don't purely exist in theorycrafting, I have done these fights. Most of you are too green to even post your armory profiles, whats the matter, afraid everyone is going to see you can barely kill Vezax Hard on Ten man?
Post by
asakawa
Unlike what some of you morons might think, I'm not a dumbass. I don't purely exist in theorycrafting, I have done these fights. Most of you are too green to even post your armory profiles, whats the matter, afraid everyone is going to see you can barely kill Vezax Hard on Ten man?
lol. just when you start to have useful and productive conversations on this forum fin, you go and get all silly like this. /sigh
you made an interesting point. just because everyone didn't thoroughly agree with you doesn't mean that they(we) are morons or that they(we) think you're a dumbass... or did before that little outburst.
making your point as well as you can is how grown ups act. insulting people when they don't agree or listen to you is how children act.
Post by
WoWTheoryCraft
Say the debuff falls off 1 millisecond before I cast incinerate. I am now staring at a 1.9 second cast time; TONS of time to hit cancel and wait for the next cloud.
Say the debuff falls off 1 millisecond before I cast Conflag. Whoops, there goes 5% of my mana pool. Oh well, better luck next time.
Say the debuff falls off 1 millisecond before your incinerate cast finishes, you're in no better position than you would be if you were casting an instant except with an instant you're much more likely to get your spell off instead of cancelling it.
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.