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Idea for shadow in cataclysm
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Post by
fisha
I think you who have read epic fantasy novels have heard about healing with shadow and other fel powers. So imo it would be good if they get some shadow based heals (my friends suggested something like health funnel maybe), but I think they should get strong heals that allow them to be great healers with one change, they also put a debuff on the target you've healed that disables them to take any healing from a non shadow source for x seconds after you heal them (shadow devotion or something similar would be a good name for the debuff imo). I also think that shadow dps should be changed so it doesn't rely on debuffs so much to make a clearer difference between affliction warlocks and shadow priests (i would also like that aff relies less on shadow bolt and more on dots but that's for warlock forums). Give your thoughts about the shadow healing idea pls. :)
Edit: i know shadow priests can heal but I am thinking about a new innovative way of healing, that would make them good healers but also different that any other class and spec, i don't want to see shadow dps gone but just the addition of a new possibility.
Post by
Swinnytje
I dont know how about you but shadow priests can allready heal. Not that big amount of health but they can with Vampiric Embrace and why should a shadow priest become healer? A priest gots allready 2 healing trees!
Post by
Patty
I fail to see how Vampiric Embrace does not fall into this category.You basically want a more sparkly name for VE.
As stated, if you want to heal as a Priest, we have the most choice. Holy or Disc, you decide.
Post by
179128
This post was from a user who has deleted their account.
Post by
fisha
VE heals yourself the most, it heals your group a bit but the group can't depend on it for a sole source of healing. And no i don't want a new name for ve, i want a new array for spells that can heal while in shadowform. If you read it carefuly you would understand it.
Post by
karlusdavius
and if you understood a priest you would understand that this idea has no chance of being a good one. Shadow priests are DPS. If anything VE is one of the many silly reason we don't do great dps as higher numbers mean more healing or "utility"
Take away all healing from shadow, make them scale better, problem solved
Post by
fisha
Healing in wow is actually infusing your target with either nature or holy energy in order to heal it, warlock doesn't heal it transfers hp from one target to another, same could be said for some dk spells and VE. My thought was that if your target can be healed with holy energy why not make it able to heal with infusing shadow energy into it? Ofc lore based using shadow carries a cost but it would be able to make up for it, do you understand me now Patty132471?
Edit: i understand priests as a class and i'm talking about a major change in the shadow spec karlusdavius that would allow it to heal as well as dps. But not in the way holy or disc heal.
Post by
Patty
But that would most likely make Shadow DPS suffer even more than it is currently.
Post by
fisha
It wouldn't have to, take dk's for the example their talent trees can both dps and tank without the other thing getting nerfed.
Post by
Paolo
Let X = total power
Let A = power devoted to healing
Let B = power devoted to dpsing
Then X = A+B
For holy priests, A is very high, B is very low.
For shadow priests, A is very low, B is, well, you know how it is.
If you adjust A to be higher for shadow priests, then B will have to go down, or you create a Great Imbalance in the Force. Creating a true hybrid spec -- one that can both dps and heal in the same gear and in the same talent spec -- would necessarily mean they would have to be weaker in one area or another. Unless you're on a private server, in which case you can just turn on god-mode and be done with it.
By the way, all tanks are dps classes. They're specialized, but they do dps. No DK build will be appropriate for both primary roles. I mean, no
sane
DK build. There are a million bad builds that try to do everything, but they fail once you get even a little bit serious.
Post by
fisha
i wasn't talking about one build. I was talking about talent trees, like there are blood dpss and blood tanks. I meant that you can make a shadow dps and a shadow healer, not one spec that can do it all, but one talent tree that can dps and heal.
Post by
Paolo
Oh, in which case
/sigh
Post by
422346
This post was from a user who has deleted their account.
Post by
karlusdavius
/sigh
Post by
ZoraLink
i wasn't talking about one build. I was talking about talent trees, like there are blood dpss and blood tanks. I meant that you can make a shadow dps and a shadow healer, not one spec that can do it all, but one talent tree that can dps and heal.
K, have fun cramming all that into the shadow tree. Have fun making the priest toolbox five times the size it is now and making people's brains explode.
And why would you want to heal if ONLY you can heal that person? The other healers will hate you.
Post by
ande9249
okay, lets step away from shadow healing for a bit....lets instead talk along the lines of shadow empowerment....
A priest is supposed to be a binding force for the raid/party, bring us together and make us better for it. thus the Prayer of fortitude, spirit, shadow resistance, not to mention renewed hope, and a few other ideas in the healing tree's (see proper use of lightwell).
The shadow priest is still supposed to be a binding force for the raid/party, but in a dark and sinister way. thus the debuff of misery, VE, and......oh, thats right, all the holy spells he did right before he went shadow.
yes most of us take Prayer of Fort, Prayer of Spirit for granted because the healing trees are always there in a raid setting, but in a 5 man, maybe the healer isnt a priest, all of a suden those buffs come back and add a whole lot to the party....
Personally I think It is a design flaw, if a priest goes the way of the shadow it SHOULD require a spec change to come back to the light and use the abilities the same way. If that is too much then every "holy" spell an Spriest casts should be tainted or twisted. Prayer of fortitude becomes a Prayer of cowardice (used as an AoE debuff of stamina) prayer of spirit becomes prayer of prayer of the broken hearted(again anti AoE debuff on stun/interupt resist or somelike) Heck, give us these and other "tainted" spells when we flip shadow and i think it just might resolve all QQ from Spriests for another year (taking into fact it would take that long for spriests to figure out what everything does now and then figure out how it compares to others). Yes everything tainted will have its power sucked way down from its party buffing equivilents, but still
how far do you make the designers design spells for an spriest....well...that is probably why they dont. Too much effort for a single tree on a single class. (though in all honesty when you consider all the different abilities and mechanics available in the druid class, and how all FOUR forms get balancing attention from blizz.....)
P.S. other tainted idea's include: (keep in mind some of these ideas really only work if Spriest could only use the tainted abilities exclusively, thus drastically changing PvP survivalbility and such)
PW:S ->PW:Shield of pain, they must heal that much before any more heals can be done on the target
Prayer of mending->Prayer of rending, bouncing around enemies dealing some small damage, bounces when target is healed
Holy nova->Shadow nova:change color, remove heal effect
Inner fire-> Inner Shadow:name change, color change....thats about it
no need to change dispells or mana burn, thought about dispells for a sec but no real clean replacement effect.
make smite, HF, FH, GH, Renew, Heal, PoH unavailable since damage dealing version of all those are basically covered with existing shadow spells
Post by
Braevia
I think you who have read epic fantasy novels have heard about healing with shadow and other fel powers. So imo it would be good if they get some shadow based heals (my friends suggested something like health funnel maybe), but I think they should get strong heals that allow them to be great healers with one change, they also put a debuff on the target you've healed that disables them to take any healing from a non shadow source for x seconds after you heal them (shadow devotion or something similar would be a good name for the debuff imo). I also think that shadow dps should be changed so it doesn't rely on debuffs so much to make a clearer difference between affliction warlocks and shadow priests (i would also like that aff relies less on shadow bolt and more on dots but that's for warlock forums). Give your thoughts about the shadow healing idea pls. :)
Edit: i know shadow priests can heal but I am thinking about a new innovative way of healing, that would make them good healers but also different that any other class and spec, i don't want to see shadow dps gone but just the addition of a new possibility.
In fiction, shadow/evil energy is generally only able to heal "evil" things. This is already reflected in WoW, as Warlocks can health funnel their demon pets. Pumping a Tauren with "fel energy" should kill them, not heal them.
I'm not sure how innovative/desirable it would be to have a healer whose only real "uniqueness" is that only they can heal the target for a certain period of time.
Also, if you made Shadow Priests less DoT based so they wouldn't resemble Affliction Warlocks, wouldn't they just resemble Destruction Warlocks instead? These both seem like bad ideas motivated by a desire to have one class/spec that does everything you want to do. Understandable, sure, but a good idea? No.
Post by
Braevia
Just re-read your post, and....WTF? You wish Affliction Warlocks relied more on Shadowbolt? It's called AFFLICTION. You know, like disease? Slow death? If you want to spam shadowbolt, you already can! It's called speccing Destruction, and it works AWESOME. Every end-game Warlock I know does it.
Post by
91278
This post was from a user who has deleted their account.
Post by
Braevia
Isn't it more of a Demo/Destro hybrid? I see them spamming Chaos Bolt and Conflagrate a lot. I haven't played a Warlock regularly in a long time though.
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