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Do You Remember When...
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Post by
OverZealous
I remember when boss fights meant you were fighting the boss, not his 20+ adds.
I, for one, enjoy boss fights with many adds. Perhaps because it is more difficult to control 20 adds than it is to control one boss. I like not being in control (Don't misinterprate that). I can of course see how you dislike (assuming you
do
in fact dislike) fights where the focus is shifted from the big bad guy to the small bad guys.
Post by
minad
I remember when boss fights meant you were fighting the boss, not his 20+ adds.
I, for one, enjoy boss fights with many adds. Perhaps because it is more difficult to control 20 adds than it is to control one boss. I like not being in control (Don't misinterprate that). I can of course see how you dislike (assuming you
do
in fact dislike) fights where the focus is shifted from the big bad guy to the small bad guys.
When i fighted single boss. It was many more epic feeling. He says things and i say. It was better.
Post by
Atik
I remember when boss fights meant you were fighting the boss, not his 20+ adds.
I, for one, enjoy boss fights with many adds. Perhaps because it is more difficult to control 20 adds than it is to control one boss. I like not being in control (Don't misinterprate that). I can of course see how you dislike (assuming you
do
in fact dislike) fights where the focus is shifted from the big bad guy to the small bad guys.
I just miss fight like Patchwerk where the only failure was on my shoulders as the tank. I could look at it, see what went wrong, and fix it.
Now, it is almost impossible to tell where the screw up was. Because there are just so many things that can go wrong, and with no options to swap people out, it has gotten to the point where after 100 wipes on Magmaw, we have only gotten worse.
Post by
Treskol
I preferred boss fights with unique stuff involved, like Kil'jaedin, Proffy Putricide, C'thun (at the time) etc
But not Sindragosa. @#$% her
Patchwerk was me stood behind a boss spamming Sinister Strike for 94% and playing Frogger for the other 6% :/
I can see your point, but something as straight-forward as Patchwerk was too boring.
Post by
Murrdurr
Remmber when you had to actually earn your legendaries through an epic quest line instead of getting carried through a raid and BAM new shiny legendary
Meh, the Wrath ones at least HAD a quest line.
The BC ones made sense though. Illidans glaves really couldnt be quested since he uses them. The Bow couldve went both ways but I didnt see too big of a deal it being a drop. Honestly making them drops kinda makes it more rare to see them, but if its quested almost anyone who can do it will get it done sooner than if it was a drop. And yeah the Wrath ones had quests tied to em so really we are only talking about 2 Legendaries that didnt require quests ;p
Hand of Ragnaros had a quest?
Maybe not a quest but it wasnt a straight drop either, had to farm mats in order to create it so I would still group it with the "not a straight dropped legendary"
Post by
pnkflffytutu
How to raid in Burning Crusade
spells had ranks
hunters had to take their pets to a pet trainer to get spells
warlocks had to buy books for their pets
Gear wasn't made for multiple specs
Post by
Azazel
OMG! It's
minad!
Post by
255458
This post was from a user who has deleted their account.
Post by
Nipah
... Sentry Totem existed, and had two uses:
Take group pictures
Stop you from falling, allowing you to "float" in mid-air.
r.i.p. Sentry Totem.
Post by
Monday
I remember when boss fights meant you were fighting the boss, not his 20+ adds.
I, for one, enjoy boss fights with many adds. Perhaps because it is more difficult to control 20 adds than it is to control one boss. I like not being in control (Don't misinterprate that). I can of course see how you dislike (assuming you
do
in fact dislike) fights where the focus is shifted from the big bad guy to the small bad guys.
When i fighted single boss. It was many more epic feeling. He says things and i say. It was better.
HOLY ^&*! IT'S MINAD!
Post by
Drythils
Ahhh swirly ball.
I remember :)
Post by
162742
This post was from a user who has deleted their account.
Post by
606231
This post was from a user who has deleted their account.
Post by
Varicelle
warlocks had to buy books for their pets
I remember when there were books for last rank everything.
I remember the foror.
I remember when there was no such thing as a mage table.
I remember when mana gems were 1 charge only.
I remember when you could chug as many pots as you wanted during a fight, and you could have an uniimited amount of buffs.
I remember when you had to go to the lab in Scholo to craft stuff (flasks wasn't it?)
And no mount untill lvl 40, definitely.
Post by
160546
This post was from a user who has deleted their account.
Post by
dimichan
You had to drop each totem individually
*shudder*
The Horde Shammy "Call of Water" questline was dreadful but needed, since you knew you'd be healing and supplying bloodlust.
As a healer, you kept multiple healing spell ranks on your bars
Saving almost 1k gold for your lvl 60 ground mount/training was an epic achievement
Key and attunement questlines weren't optional
Mind Control could be used to run people off the cliff at Lumber Mill :)
Druids didn't have any rez BUT battle rez. They were there for battle rez and to innervate the priests, period.
Ret pallies = lolret
Raid bosses required specific classes, period.
Spriests were mana batteries
Mount quests and the QQ from people who didn't realize they were as expensive as normal mounts - and convincing your guild to rerun strat and Dire Maul for the quests...
Flasks were learned via random discoveries/rep and cauldrons via rep. If you were an elixir master you ground rep, and a lot of it.
The only jewelcrafting trainers were in SMC and Exodar.
Hunters and locks had to pay for pet training separately from their own, and as a hunter, some abilities required taming specific pets to learn their abilities.
Rogues had to level poison crafting every time they levelled as well as lockpicking.
Locks had to burn a soul shard for each person summoned, soulstones, and healthstones.
Post by
817711
This post was from a user who has deleted their account.
Post by
Interest
When Arena didn't exist.
Post by
211100
This post was from a user who has deleted their account.
Post by
chaosultimamage
I wouldn't want to have to do it again, but I loved my warlock mount quest and the quests to upgrade dungeon set 1 to dungeon set 2.
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