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Is it possible for a Holy/Disc priest to be offensive and not a healer/supporter in PvP?
Just curious. (:
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I'd really like to know if it's possible to have an offensive PvP Holy/Disc priest.
Thanks in advance.
Discipline, in Arenas, is practically expected to be offensive to some degree. The most commonly cited examples are these: 1) a Power Infusion / Mana Burn combo when attackers have been stopped in their tracks; 2) Holy Fire/Smite attacks to assist with burst. However, Holy and Discipline's main priority, I think I'm right in saying, remains to be the healer. With a mod like Proximo you can judge when it would be a good idea to unleash a Holy Fire, and good communication should be able to help you decide when you should be attacking rather than healing.
I've recently started PvPing disc. What do you do (say in a BG) when you are in a 1 on 1 fight? I can usually heal myself enough, but don't have time to do much damage. I can throw a couple dots out but it isn't really enough. If I start casting holy fire or something I'll take too much damage. Could be a gear issue as well, but what is the ideal thing to do in that situation?
This post was from a user who has deleted their account.
So Disc PvP is about keeping shield up while applying DoTs/bursting the enemy? Is this method fast enough?
It depends on the comp you're facing and the current situtation. For instance, against double-DPS teams, you're probably going to be doing a ton of healing/mitigation and not have the GCD time to be dispelling/DoTing. Against a Healer/DPS team, you definitely do want to "scare" away the healer with mana burns, all while DoTing up his DPS. However, prioritize your GCDs to stay alive, then use your "free time" to dispel, mana burn the healer (or DPS if he happens to be Boomkin/Hunter), and hurt the DPS.
As for the OP, the Disc Priest is 65% heals, 35% offensive. Simply spamming DoTs and damaging spells will result in either your health or your mana exhausting real quick. Be smart by healing yourself, letting the enemy hurt themselves with your reflective shield, dispelling them clean, kiting them around, DoTing and applying a bit of pressure when they are out of range and LoS of their healer. The only real time you can go all out and Power Infusion + Holy Fire/Penance/Mind Blast/Smite/SW:D is when the enemy healer's CC'd and/or someone is extremely low in health. Even if it fails, you'll likely have forced the enemy to either bubble, trinket, or use some other important cooldown like Nature's Swiftness. And Power Infusion has a shorter cooldown than all these spells. Not to mention, you also might have Platinum Disks of Swiftness and/or Hyperspeed Accelerators (no clue if those two share cooldowns or not.)
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