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Dk + dpriest in 2v2 arena's
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Post by
128819
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Post by
Lightrain
With priest/dk, it's all about strategy. You are all about burst, so you want to keep on the dps to stress their healer while your priest drains the other healer keeping you up with instants/HoT's.
It's really simple enough. Keep the guy slowed so your priest can kite, priest has to be active with dispels and nuke aiding(mindblast, pennance, SW:P, SW:D, smite and holy fire).
With a druid, you need to swap targets. He relies on having 3-5 spells stacked in order to keep people alive. So, you watch both, wait till HoT's drop off, then silence him, swap targets, and chain a fear into it. The priest wants to mana burn healers whenever possible. If you can keep a healer in LoS with DG and chains while a dps is focusing you, it's a big advantage. It's even bigger if the priest is close enough to get an aoe fear off and hit both of them.
Timing chained together CC with gargoyle and cooldowns helps a tremendous amount.
Post by
Booterang
Try to get a rogue out of stealth at the begining of the match, this reduces their CC significantly. Keep a Shadow word: Pain on them so that they have to use cloak of shadows in order to restealth. Glyph of pain supression is REALLY useful, make sure to pick one up. Most rogues are pretty squishy so just concentrate on them so that they can't restealth.
Also, rogues have no means of catching their targets beyond slow poision, sprint, or deadly throw. When an opportunity presents itself, cure the slow posion and start booking it to the other end of the arena. When the rogue sprints, either fear it or have your deathknight partner deathgrip and cast chains of ice to pull it off you.
Tree druids are a bit more painful, unlike other healers their main source of healing cannot be silenced or interrupted. Dispelling the heals often only makes it worse. On a druid team you must switch targets frequently to the target that does not currently have HoTs ticking on it. If the druid tries to use a 'real heal' make sure to have your deathknight strangulate or mind freeze it. If you can get on a target without HoTs for long enough, get some good CC in, and interrupt the normal heals that the druid casts, you will win the match.
Try to frequently mana burn the druid (though switching forms does make this often a bum tactic). When the druid drops its innervate spell, try as hard as possible to dispel it. Also make sure to dispel the marks of the wild that the druid and its partner has, a bad resist could lose you the match.
Gl in the arena
Post by
255458
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Post by
342791
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Post by
montezuma7
I'm playing dk disc priest and in the same situation. I have no answer for the rogue teams, they simply do too much cc and dmg to one of us. Priest rogue, the rogue just sits on me, stunlocks and my priest is forced to heal and then he gets annhilated by mana burns. I'm doing nothing, being stunlocked.
Druid teams do suck, you have to outplay them. Basically what our strat is, sit on the dps and my priest dispels all the hots on the dps and mana burns the druid as much as possible. As long as the dps is not a rogue I can usually push out more dmg and we can run the druid oom. It's fine to switch to a druid, if you catch them offguard you can sometimes burst them down, but don't chase one. It's just a waste of time. Instead pressure their dps when they run away and force him to come back and heal. Dispelling their hots really hurts their mana.
As far as vs priest rogue teams, anyone have more advice? Should we target the priest or rogue?
Post by
287436
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Post by
AlphaQ
With priest/dk, it's all about strategy.
LOL? Even facerolling DK/Pally from season 5 was about strategy...
Post by
79146
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