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Fix mah macro
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I need help with my macro. I can't get reset=20 to work in this castsequence
/console Sound_EnableSFX 0
/castsequence reset=20 flash heal, flash heal, flash heal, greater heal;flash heal, flash heal, flash heal, greater heal
/console Sound_EnableSFX 1
Thanks in advance.
Change the semicolon after the Greater heal to a comma.
The semicolon is not the issue here. Essentially the idea is to have a mouseover and a target castsequence in one.
@OP: "reset" does not issue a timer but a timeout of sorts. It begins to count down from 20 every time you use the macro (regardless of whether it actually cast something or fails to).
I'd use a 6 or 5.
Also, you could shorten the macro to/castsequence
The idea of reset=20 is that the serendipity buff i get from flash heal is 20sec, and after 3 stacks, it makes greater heal even faster heal then flash heal. If the serendipity buff runs out after its 20sec duration, i need to start casting flash heals again so i need the macro to reset itself, but thats the issue. It just doesnt reset.
So im kinda looking for spammable macro, so that i dont have to keep looking how many stacks of serendipity i have.
Thank you for the shortening tip!
This post was from a user who has deleted their account.
The problem is, as HighFive said, Reset is more of a cooldown counter than a timer...every time you hit the macro, it starts counting from 20 seconds again. How about this instead (You still need to keep an eye on your buff stack, though.
/castsequence reset=20 Flash Heal, Greater Heal, Greater Heal, Greater Heal
/cast Flash Heal
The idea is, at the start, you hold down alt and fire off two flash heals, then just start spamming the key. It will put one more FH out, then cast 3 Greater heals, Then it will put out another flash heal to maintain the buff stack, then three more GH, and so on...if your buff stack starts to get low, hold down alt and put a few more Flash heals out.
Maybe i didnt say this enought clearly but i want the macro to
RESET after 20 seconds of not using it
Cause after 20 seconds serendipity buff expires if not used or re-applied. Then ill need to do more flash heals, and if the castsequence would be on greater heal, id have really long heal without 3 stacks of serendipity. And when i do greater heal it consumes whole serendipity stack.
I know what is the use of the reset=x. So why just cant you tell me what im doing wrong that the reset=20 wont work in that castsequence? I had it working fine before adding the mouseover into the castsequence.
It works fine when I test it.
Wait, I figured it out.
Your macro creates 2 castsequences. one for your mouseover and one for your targets. However the second one has no reset (e.g. "/castsequence reset=20 stuff;
stuff"). If you use my version you'll be fine.
Thanks! That helped!
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