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PvE Holy Priest: Beginner's Guide to the Holy Way
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Post by
257485
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Post by
OscarDivine
Sadly, our 5sr mana regen is going to be taking a big whooping soon, so we'll likely have to rely more on replenishment and other forms of mana regeneration than our tasty OO5SR ticks from copious use of Clearcasts, Surge of Light, and inner focus. It's a shame that this nerf has come to almost exclusively and directly affect holy/disc priests. What a shame...
Post by
320796
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Post by
karlusdavius
Stacking Crit exclusively will be a massive waste of ilvl points on gear. The key to any holy spec is balance. Having an solid foundation of all stats will make you a more, well rounded player. Having 10% haste brings you Greater Heal down to 2 seconds. This will also bring your flash heal down to around 1.2 seconds, not a fraction of a second. In regard to haste vs Crit, Haste is throughput where as (because of the procs you gain off holy) Crit is longevity, as it gets you (or has the ability to) get you OO5SR. Therefor it is logical to stack them both to a certain degree.
The Soft caps are there for balance and focus. You talk about being raid buffed etc. Those caps are for pre raiding holy priests looking for something to aim for. If you strongly disagree with the caps then fine. You gear how you will want to gear. The guide i posted is here for anyone wanting to try out holy or fully understand it. After they do, im sure they have their own opinions for change. Until then, they can know that if they follow the soft caps, their characters will be very balanced in order to learn and develope their own plays styles.
This whole post is now subject to massive changes once new information comes out about the holy tree. expect it to be a few months before i update and change it.
Post by
Ljillikoard
yeah for holy there is not one stack thats most important, balancing them out is what gives u max results.
when u look at the end game priest gear (t7,5 for example) some gear has crit and other gear has haste... without trying (end game cloth spirit gear) on my priest i get to 9,6% haste and 17% holy crit.
balancing sp and spirit /regen is the same, if u go all for sp then u lose some out on regen (ex gems). it al depends on ur playing style but i always tend balance everything out.
http://www.wowarmory.com/character-sheet.xml?r=Kel%27Thuzad&n=Kwakzalverke
Post by
DSitC
I'm at 1000+ spirit and intellect and I never run out of mana on 25 mans. Anything beyond 1000 spirit is a waste, stacking crit after that will incerease your regen by giving you free heals to cheat the regen. Especially considering how spirit regen is getting nerfed in 3.1, makes anything beyond 1000 spirit useless, and crit more important.
Why so?
If you reflect the changes, as far as they are known, your regen inside the 5SR will roughly stay the same, while the regen outside the 5SR will drop significantly. This will reduce the importance of crit, because escaping the 5SR will result in less benefit than before. The Importance of Spirit & Int will stay the same while inside the 5SR and will be diminished outside the 5SR, too.
In the end the change to mana regeneration boils down to this: Escaping the 5SR will not be as beneficial as before.
Post by
crspyofarthas
Great guide, but i disagree with the glyphs. You really don't need glyph of spirit of redemption since you shouldn't be die in boss fights. :)
I would suggest
Glyph of:
Flash heal
renew
Power word: shield
or Circle of healing (if you do 25man raids)
Post by
314965
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Post by
332701
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Post by
Aldones
Klayre's
Suggested
Unbuffed values
Spellpower - 1600
Enough to deal some impressive heals. If you're not putting out 4000+ with
Flash Heal
, get some more spell power.
Intellect – 800
As long as you are not the MAIN healer, you can ride the coat tails of senior healers. If you efficiently use you
Shadowfiend
and your
Hymn of Hope
, you can quickly refill your mana pool once per boss.
Spirit – 650
If you're finding that you're running out of mana too quickly during battles, your problem is with intellect. If you're finding you're spending two minutes drinking tea after each fight, you need more spirit. Either way, more is obviously better.
Haste – 5%
The faster you can get spells off, the better. Start worring about haste once you have your epic gear.
Crit – 10%
The more often you crit, the less healing you'll have to do. Not to mention procs like
Surge of Light
,
Holy Concentration
and
Improved Holy Concentration
. The more often these proc, the more efficient of a healer you will be, and the slower you will burn through your mana pool.
I've been a raiding priest (switching b/w holy/shadow) for close to a year now, though I havn't been able to raid at all in Northrend due to my internet lag situation. While these stats help me know what I need to work on right now, I find the sp goal a little low. My spell power is about 350 higher and my haste is nearly double (9.81%), while everything else is near the mark. My stats actually mirror his origional soft caps with the exception of my intellect and spirit being too low; those goals easily being obtainable, but not necessairy to start raiding.
Also, with patch 3.1 getting ready to come out eventually, how will that change the need for spirit? (Meditation gives you 50% mana regen while casting instead of 30%)
Post by
TalonX
also with the change to
Holy Conc
and the removal of
Imp. Holy Conc
we will not get "free" heals nor faster heals from crits anymore, other then
SoL
, so haste will be a more important stat for 3.1 to get those heals out though I'm hoping with
Serendipity
I can actually start using GHeal in 25 mans more.
Also from what I've read a Holy Conc proc gives us 100% regen, i5SR, making it better for the less skilled priest to get more use out of there spirit
Edit: Fixed grammar so I don't like like a moron
Post by
223885
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Post by
TalonX
Also from what I've read a Holy Conc proc gives us 100% regen, i5SR, making it better for the less skilled priest to get more use out of there spirit
From my mathematics, I think you are wrong on this point. This is my own mathematics so correct me if I am wrong
Given
ooc5sr = 600
i5sr = 300 (assume all the regen come from spirit)
Find
i5sr when holy conc proc?
The description said, mana regen from spirit will increase by 50% when it proc, therefore
New ooc5sr = 600 + (0.5 x 600) = 900 mana regen gain
New i5sr = 900 x 50 = 450
the amount of i5SR increase from holy con proc = ((450 - 300) /300) x 100 = 50% more regen
Well I didn't do an math it was just a week or so ago when I went to screw around on the PTR I would get ooc5SR mana regen whenever Holy Conc proced
so I had 1000 mana regen ooc5SR, 500 mana regen i5SR, Holy conc proc tooltip reads
1000 mana regen while not casting
1000 mana regen while casting
the way it's worded I assumed that it should go as the math you put up says, and maybe it's just was bugged when I was on there, but who knows how it will actually work till it goes live.
Post by
noregrets2000
One issue I had with that guide was pushing intel over mp5 for holy for flasking. Though intel is certainly important, as it is with any caster, mp5 is more important, in my opinion, particularly for priests since both holy and shadow receive spellpower from our spirit rating. And, of course, if you regen mana quickly, you can afford to have a lower mana pool. In my opinion Flask of Pure Mojo (38 mp5) > Flask of Distilled Wisdom (+65 Intel)... particularly since if you have a well rounded raid (class wise) , you have the +60 intel buff from mage plus Mark of the Wild, and BoK.
If they were going to pick a flask over pure mojo, wouldn't frostwyrm (+125 SP) be a better choice?
Post by
karlusdavius
whats the point in having a lower mana pool when replenishment is clearly better mp5 than anything you can gain off items? higher mana pool the better for holy.
Post by
noregrets2000
whats the point in having a lower mana pool when replenishment is clearly better mp5 than anything you can gain off items? higher mana pool the better for holy.
Personally, I gear with the assumption that I won't have replenishment. I gear myself with only the assumption that I'll have my own buffs. I strive to be effective without them. I can, and have, healed for Patchwerk without a mana spring totem, without BoW, without Divine Spirit. If you must rely on such things to function properly, you aren't very effectively geared. In my opinion, buffs are supposed to make things a little easier, a bonus -- if you require all buffs to do your job (that's intel, spirit, MoW, BoW, PWF and BoK), you should rethink your gear, spec and/or rotation.
Post by
karlusdavius
Not really. If your gearing for the assumption that you will have certain buffs (and if your in a guild you will no who the main classes are and what they bring to each and every raid) then your being sensible. Nobody here is saying they need those buffs to be good. they want those buffs to be better. because thats what they do. Improve. There is no point in gearing up without 25 man raid buffs in mind.
Congrats to you on your awesome display by healing patchwerk without those
game breaking
buffs. I applaud you.
Post by
TalonX
Personally, I gear with the assumption that I won't have replenishment.
Well as of 3.1 Blizzard expects
EVERY
10/25-man to have the replenishment buff, so start gearing for it :P
Post by
325751
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Post by
239466
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