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Live
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10.2.7
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10.2.6
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Post your talent build & questions here!
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Post by
281980
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Post by
49871
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Post by
masoli78
So here's my two trees. I definitely want to keep the mutilate spec and work up to hunger for blood. The subltety spec is what i started with and have just stuck with it until i know best how to work up the combat tree. There are certainly things within the subtlety line that I find pretty groovy like waylay, sinister calling and preparation/premed.
Assassination
subltety
So last question is does anyone know of a per lvl spreadsheet for caps on different stats? I'm not sure how to identify when i hit the cap or when i will.
Thanks in advance for the input, it's been a blast figuring out how to play better with this guy every day.
Post by
237563
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426436
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Post by
Laidsey38
Hi all, i started a new pvp spec the other day and i think it has great potential please rate it and give me some feedback.
Here it is:
http://www.wowhead.com/?talent#fhe0oeM0bZ0xZebcbhhddAzV0o:dik
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307382
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349970
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105944
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160540
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105944
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111707
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Post by
cheers12
I have heard some people that this is a good combat talent build. Is this true? Also what would be a good dps rotation for this build? I'm currently using 5 SS-> SnD -> 5 SS -> rupture-> 5 SS -> if there is more then 12 sec left Of SnD left, I use either evis or expose armor if there is no sunder armor, else snd. Also wound poison on MH, deadly on OH.
http://www.wowhead.com/?talent#f0eb0xZMgVo0cxqru0xRtx:hN
my character
http://www.wowhead.com/?profile=us.frostwolf.zomgbored
Post by
316720
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281980
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316720
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Post by
PessimiStick
No not joking either be of some help if you know of anything.. or keep this snide remarks to yourself.
I've read lamer questions being answered, this is just a simple Hit rating issue or something else I am missing.
You play poorly. And by poorly, I mean "you have no idea what buttons to hit".
F.ex.: Full level 70 gear, 3.6k DPS:
http://i26.tinypic.com/24f0kkj.jpg
Start by reading the stickies.
Post by
316720
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Post by
PessimiStick
I have read the stickies.
I hit Tricks then, Sin strike up to 3combo points, then SnD, Sin strike to 5combo points, Rup. Sin strike to 3combo points, then SnD, Sin.strike to 5combo points, Evisc.This is generally incorrect. You should be getting a variable point Evisc
and
a 5 point Rupture off each SnD. Not SnDing for every other finisher.
I pop my AR/BF and Killing spree towards the end when the boss is almost toast. When everyone else pops their cooldowns.Terrible. They should be on cooldown always. The only exception is when you're holding them momentarily for a specific reason (i.e. Massive Crash wallstun, Using AR/BF on a snobold so you splash Gormok, etc.).
In general you just aren't playing properly, but without logs or a video it's almost impossible to diagnose.
Post by
316720
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