This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Live
PTR
10.2.7
PTR
10.2.6
Beta
Anyone else hate the Scourge Invasion?
Return to board index
Post by
MrFredII
Two quick points:
First - I've been playing a long time, I understand very well what is required to get ready for a new expansion. A family emergency prevented me from doing so pre-BC and it effect my enjoyment of tat release for months. With three weeks left, prepping for Wraith is my singular focus. When blizzard introduced the first scourge invasion it was to set the stage for Naxx. It was well received because participation was not mandatory and there was no "count down" running on a new release.
Second - As I noted above, had this been well received by the majority of their customer base an apology about Blizzard's intent would not have been part of their announcement. I rather doubt that the GMs were laughing about the amount of customer dissatisfaction that this created.
I suspect that they sorely underestimated the focus that the pending release of Wraith has on many of their customers. We have all see the large increase in players that have returned since the patch to prepare for Wraith. How many do you suppose were busily either leveling a new class for the expansion or other wise preparing. All of these activities interrupted by this "great" idea.
I'll be interested to see the next phase of the roll out.
Post by
Supremacy
I suspect that they sorely underestimated the focus that the pending release of Wraith has on many of their customers. We have all see the large increase in players that have returned since the patch to prepare for Wraith. How many do you suppose were busily either leveling a new class for the expansion or other wise preparing. All of these activities interrupted by this "great" idea.
I'll be interested to see the next phase of the roll out.
Well stated.
To reiterate, no one was upset about the event. It was the execution.
If you were one of those fortunate enough to be on a server where you could just go to another capital, or another quest hub to do your thing? Good for you.
One of my main characters is on Malfurion. Shattrath was overrun. At one point, the banks/auction houses of Stormwind, Ironforge, Darnassus, and even the Exodar were unusable. Low level characters do not have the same freedom anyone with even a standard mount has. Westfall is similar to Loch Modan, maybe...and if both are overrun? Go to Auberdine or Bloodmyst? Using the boats that are overrun by zombies?
The way this event was handled allowed a handful of people entirely too much power over everyone else. This was not the plague. This was not Arthas. This was simple player griefing, pure and simple.
And no. Nothing like this has happened before. I sorely doubt this will happen again, either. If you're on a PVE server, no one else should have the right to activate your PVP flag. What if they decided that for a Kirin Tor event, mages/warlocks could teleport/summon anyone anywhere at any time without their consent?
Masking something behind "one time event" doesn't change reality. This was a bold move on the part of Blizzard, but...it was not executed well. They had a lofty goal in mind, and in the opinion of myself, a good portion of people on Wowhead, Blizzard, and other forums, and in game?
They fell a touch short.
Post by
143600
This post was from a user who has deleted their account.
Post by
Vorph
You are unbelievable guys. I can very well understand your claims about wasting your money for a month for a game which you cannot play. But, for the God's sake, this event will not ever happen again. This is WotLK exclusive and may it be a bitter experience for the low level people, it's still a very fun event.
What you don't understand is, people are defending this because they just DON'T care about leveling or how many times they got ganked. It's just a new breeze of change in a game that's been monotonous for too long. And it's also a reminder of the upcoming Scourge invasion. I actually never thought that this types of criticisms (I tried not to say "whines" actually) would occur but afterall it's not possible to please everyone, even if you catch a bird in your mouth I guess.
Post by
dhampir1989
It was in principle a good idea, but should have followed normal PvP/PvE restraints imo.
It contributed to the server overloading going on at the moment.
If being blue-flagged could have prevented PVP infection, a lot of the "whines" wouldn't have happened.
Post by
Immaterial
Swarms of (effectively) player controlled NPCs count as PvP? I am definitely not a PvP-er (or even a griefer), but the zombie zerg was nothing like PvP.
*sigh* hope Blizzard learned one thing from this- you can never please the whole world, even with a well thought-out, entertaining and challenging event. There's always someone who refuses to adapt their game and just wants to have everything set up to suit their own little world.
Cheers.
Post by
Gumog
I loved the event. It was just plain fun. I played both sides of it. A healer, healing and helping others avoid the madness and I took part in it... it was fun. Right when the game had finally gotten stale this came along and made it interesting. It was 5 days of experiencing what an MMO is supposed to be...
Only if you think an MMO is supposed to be a 'place' or experience where the griefers should be allowed to run wild.
Swarms of (effectively) player controlled NPCs count as PvP? I am definitely not a PvP-er (or even a griefer), but the zombie zerg was nothing like PvP.
Yes, it was, except that the griefers were given even freer rein than they get even on the regular PvP servers.
*sigh* hope Blizzard learned one thing from this- you can never please the whole world, even with a well thought-out, entertaining and challenging event. There's always someone who refuses to adapt their game and just wants to have everything set up to suit their own little world.
"Well thought-out"? Seems the thinking was only "let's let the griefers kill whoever they want, of whichever faction - even on PvE servers".
"Entertaining"? Maybe for the griefers.
"Challenging"? Maybe if you consider being left with finding something to do other than being a griefer, constantly corpse-running or living with the resurrection kick-in-the-balls, er, sickness, having to walk between zones 'cos of the lack of flight masters, or finding some out of the way area (almost non-existant on any but the lowest-population realms) to grind because you can't survive long enough in the quest hubs to get or turn in quests to be 'challenging' rather than tedious and infuriating. Seems the only real 'challenge' in it was for those of us non-griefers for whom WoW is our main recreation to find something else to do since the game was virtually unplayable.
Post by
Immaterial
Gumog, I'm not going to play the I quote you quote game with you, because it's not worth the effort. But simply saying 'yes it was' is not a valid arguement.
If all you saw were griefer zombies, then perhaps you should try a game where you have more control over the people you interact with. Or at least change servers. Definitely change that sig. though. I might petition it as offensive- or would that make me a griefer?
Cheers.
Post by
90985
This post was from a user who has deleted their account.
Post by
189631
This post was from a user who has deleted their account.
Post by
234695
This post was from a user who has deleted their account.
Post by
138584
This post was from a user who has deleted their account.
Post by
Supremacy
You are unbelievable guys. I can very well understand your claims about wasting your money for a month for a game which you cannot play. But, for the God's sake, this event will not ever happen again. This is WotLK exclusive and may it be a bitter experience for the low level people, it's still a very fun event.
What you don't understand is, people are defending this because they just DON'T care about leveling or how many times they got ganked. It's just a new breeze of change in a game that's been monotonous for too long. And it's also a reminder of the upcoming Scourge invasion. I actually never thought that this types of criticisms (I tried not to say "whines" actually) would occur but afterall it's not possible to please everyone, even if you catch a bird in your mouth I guess.
Something I've said before...simply saying "This is a world event and will never happen again" doesn't absolve anybody of anything. It doesn't change the fact that this allowed - and encouraged - griefing on unprecedented levels. "lol I just infected the entire AH and bank".
And not everyone has a level 70. And not everyone is bored with the game. Yes, if you're a level 70 and have the Sunwell Plateau on farm and are the top rated Arena team ever etc, sure, you might be a bit bored. But that's because you reached the "end" of the game. There are still plenty of people trying to run the Scarlet Monastery, some on their first characters, some not. This disrupted their ability to even play the game.
This isn't "Oh, this shook up the routine". This is "we're going to make the game unplayable for a lot of people." Again, count your blessings if you were one of the lucky few on a server where Northshire Abbey or the Valley of Trials wasn't being camped with level 70 zombies. Because it was happening, it was happening frequently, and there were no repercussions for it.
Also, as far as the following:
"This is WotLK exclusive and may it be a bitter experience for the low level people, it's still a very fun event."
"What you don't understand is, people are defending this because they just DON'T care about leveling or how many times they got ganked."
Some people do care about leveling. It is ill-advised at best to allow someone else's "fun" to stop other people from playing. What if they decided to make it fun to allow anyone to loot any mob, regardless of who tagged it first? In the spirit of sharing resources to stop the Scourge menace. That would be a breath of fresh air, wouldn't it?
You can't just implement a "world" event and not put enough thought into how it will effect "everyone" in the world. The idea behind this was great.
The execution?
Not so much.
Post by
138584
This post was from a user who has deleted their account.
Post by
Supremacy
Swarms of (effectively) player controlled NPCs count as PvP? I am definitely not a PvP-er (or even a griefer), but the zombie zerg was nothing like PvP.
*sigh* hope Blizzard learned one thing from this- you can never please the whole world, even with a well thought-out, entertaining and challenging event. There's always someone who refuses to adapt their game and just wants to have everything set up to suit their own little world.
Cheers.
I was going to respond to this, but BigMiker73 beat me to it. There are different types of PVP that I've encountered in WoW:
Battlegrounds
Set areas (Halaa, Eastern Plaguelands, Twin Spires, etc)
World PVP (Just random fights)
Anyone who's gone through those knows that all of them are different, and have different elements to deal with. There is one universal, unifying theme, though: It is
player-vs-player
. There is no getting around this. You can't...you can't change that fundamental dimension. If there is
any
doubt that this is PVP, that should be removed as soon as that PVP flag lights up.
And it is incredibly condescending to dismiss the deluge of criticisms for this event as people just refusing to "adapt their game" and have "everything set up to suit their own little world." People aren't upset about the change. They are upset because this "change" allowed some of the fundamental mechanics of gameplay to change, and it allowed flagrant violation of the policies that Blizzard themselves established. And no one seemed to care. I can promise you the massive flood of tickets created during this event (as evidenced by the "We are currently experiencing a high volume of ticket requests" in the corner of the screen) did not represent a crowd of people saying "Good job! Way to go!"
Post by
Supremacy
Gumog, I'm not going to play the I quote you quote game with you, because it's not worth the effort. But simply saying 'yes it was' is not a valid arguement.
If all you saw were griefer zombies, then perhaps you should try a game where you have more control over the people you interact with. Or at least change servers. Definitely change that sig. though. I might petition it as offensive- or would that make me a griefer?
Cheers.
I want you to think about what you're saying. Not just from your standpoint. I want you to really consider what you're saying. Think of it from the perspective of Blizzard.
"If all you saw were griefer zombies, then perhaps you should try a game--"
Now, how do you think the good folks at Blizzard will feel about that? Nothing says "you screwed up" more effectively than a slimmer paycheck. Why would Blizzard want to see customers leave? That's just throwing money away. And I don't care if you have 10 million customers or 10. You don't want to see them leave. Because, y'know...money.
And changing servers? People roll on servers for certain reasons. It could be just random. It could be that they like PVE. It could be because their friends are there. Now, let's say they're trying to play in peace. Level prior to the Lich King. They're happy that they chose the normal server, so they can get their leveling done without worried about being camped by high level enemies. And they have the misfortune of being level 20 during this event. And trying to go to Westfall, Redridge, or Duskwood. And are just butchered by zombies, over and over and over again.
Where are they going to go? They already rolled on a PVE server. Are they supposed to create a new character and start from scratch again, or pay an additional fee to transfer their character to another server, in the hopes that things are going to allow normal play there?
"World event" should not and should never mean "game mechanics are changing." Change the talent trees, change the equipment, change NPCs, change damage coefficients, change spells, change all that stuff. But do not change the difference between PVP and PVE. How would you feel if you were running around Ogrimmar on your undead warlock, and the guards decided they didn't care for what fel magics had done for their people? And just started attacking you.
I mean, that would be "epic", too, right?
Post by
90985
This post was from a user who has deleted their account.
Post by
Shinshiva
ROFL, each post in here just re-said what every other post said, depending on your POV. I for one can't believe that ANYONE wouldn't at least acknowledge the event and accept it as part of the game. Sure thing you want to level up your character, unfortunately, there's an invasion...
That means WE need YOU to come help us destroy said invasion, not log off and QQ about it lol.
But now that it's over you can all go back your your stale little wow lives and lvl your toons :)
Post by
Gumog
ROFL, each post in here just re-said what every other post said, depending on your POV. I for one can't believe that ANYONE wouldn't at least acknowledge the event and accept it as part of the game.
We acknowledge it. However, those of us who aren't griefers resent that the griefers were given free rein to create as much havoc as they wanted and disrupt everyone else's play. It was a completely unnecessary addition to the event. They could've done things like adding level-appropriate undeads to most zones and have a chance for killed Beasts and Humanoids to rise again in undead forms (a few new skins'd need to be added for various animal types, but...) and other such things to show the invasion (like random spawns of undead, high enough level to challenge the guards, that attempt to storm the cities - but which utterly ignore players who don't attack. Much like the attacks from the Dead Scar) in progress. More quests would've been nice for those of us who don't raid, as well.
Post by
Immaterial
Supremacy, Like with Gummie before you, I'm not playing the quote game with you. I'm really pleased to see that my post triggered so much emotion in you that you had to post it twice though. Nothing like saying 'and another thing' to the internet.
Big Mike- OK, so you like things nice and predictable in your game, with no outside events intruding. By the way- what's the main difference between the three forms of PvP you listed and fighting NPC zombies?
Enjoy your scourge-free single-player levelling game now. I had a blast with the event, without griefing or complaining, living out Left 4 Dead a few weeks early. Damn, that must make ME Blizzard's target audience...
Post Reply
This topic is locked. You cannot post a reply.