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10.2.5
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10.2.6
Feral druids need to be toned down abit
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Post by
Kibbles
LOL @ above. Rogue QQ? HONESTLY?
Druids can't kill a target throughout CC. Ferals can't just start healing or casting in the middle of an arena.
Just because rogues do better in 3v3 and 5v5
that just HAPPENS to be 2/3 of viable arenas, smart one.
Post by
Lightrain
LOL @ above. Rogue QQ? HONESTLY?
Druids can't kill a target throughout CC. Ferals can't just start healing or casting in the middle of an arena.
Just because rogues do better in 3v3 and 5v5
that just HAPPENS to be 2/3 of viable arenas
and the only ones you can get shoulders/2200 weaps/gladiator from
, smart one.
fix'd.
Not a very bright arguement. I agree.
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Post by
Lightrain
Im sorry did both of you read the part where I said druids have 2 other viable specs? Maybe its not fair to a rogue to have a feral being just as good when that same feral can also play 2 very different very viable specs? Why would anyone play a rogue if ferals were just like rogues and you could even heal and be a ranged dps with respeccing if you felt like it. Im pretty sure thats a good reason to make rogues better than ferals or locks better than shadowpriests or even warriors better than ret to give you some perspective.
What exactly is your argument? Im sure it will be spectacular.
We did read your post. And by your post, you said EXACTLY the same reason why rogues get focused in 3's and 5's. The EXACT reason rogues DON'T get focused by melee in 3's is because if they focus the rogue, chances are someone will be dead by the time they can actually hit the rogue because of his retardedly OP CD's.
I also want to know what is so viable about Boomkin in 2's that you think feral deserves to be terrible? Moonkin is not really viable except in 5's. It's ok in 3's with spell cleave, however Ele shams have the same tools+10 others and they heal for more when they switch to healing.
Im pretty sure thats a good reason to make rogues better than ferals or locks better than shadowpriests or even warriors better than ret to give you some perspective.
This is in every way, shape and form why your arguement fails. Different play style doesn't mean "Hey, lets give everyone else VIABLE play styles and screw over the people who can heal by grinding a different set of gear and respecing just because that one spec is viable."
Easy(viable) classes-
Arms warrior- MS+gap closer+3 interupts+UA+undispellable slow+undispellable DPS.
Rogue- MS+(specable)gap closer+4 interupts+dispell resist mechanic on slow+MS+damage buff that all get put back up with WHITE swings.
DK- Interupt+buffed undispellable damage+interupt+silence+pet that does ridiculous damage+cleave damage to the N'th degree against large groups+DG+Undispellable map based slow+CoI.
Hard(or dead....) classes-
Feral- Undispellable damage+direction based DPS+gap closer+dispellable instant spell buff+mana based shifting requirement+Pretty terrible burst after the nerfs sub 5800 gs.
Ret- Dispellable..... everything+dispel resist mechanic+absorb screws them over(costs mana instead of refunding mana)+pretty terrible burst after the nerfs sub 6k gs.
Wait, what pattern do I see here?
Forum QQ 2 patches ago- "ZOMG FERALS/RETS DO INSANE 1337 DAMAGE! NERF NERF NERF!"
Blizzard last 2 patches- "These classes to too much burst in current gear. Nerf. Nerf. Nerf."
Current patch- Blizzard- "Everyone does too much damage now, Buff resil, Buff casters to make them viable, Screw fixing Ret and feral after these changes, less QQ on forums is better since no one plays those specs anyways."
In case you are wondering. BLIZZARD realized the problem, and gave CASTERS(YES, all but 2 specs) 20% MS because they were having a rough time.
The reason they didn't FIX ret and feral is because of all the PREVIOUS QQ.
Get it yet? Your retarded QQ because you couldn't figure out the issue is what KILLED ret, and now makes feral twice as hard as it was simply because they don't want to give us VIABLE interupts and any type of MS because of the sole fact that YOU WILL QQ ABOUT IT!
Caps for emphasis cause I don't want to bold everything.
Lets not forget that Blizz just happens to love rogues so much they made their Defensive cooldowns match other's offensive cooldowns. WOW!
Life is so hard as a rogue....
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Post by
Kibbles
Dear blizz, please nerf rock because I am horribly unintelligent and believe that I should be like a faceroll paladin on all my toons, even though I play 10 different classes.
Rogues are a different matter-
wtfpwn-
Priest
Druid
Shammy
Mage ('cept frost)
Warlock
Hunter
kind of pwn-
Hpal
other rogues
50-50
Retpal
Pwn't
DK
War
Protpal
Rather unbalanced, mmkay?
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Post by
Kibbles
Poor poor rogues
All of their CC is on a single DR, no stunlock, needs a 5 CP finisher before they can do, well, anything, Cannot CC from stealth, has no way to CC someone for over 5 seconds viably, needs to get out of combat before restealthing each and every fight, has a list of 3 different buffs/debuffs that need to be up before doing any damage, needs to be behind the target to do real damage, versus those bad kittys that can kill someone within CC, has 5 different CCs, has daggers, can do damage from any position on the target. Waaaaaaaaaa
Oh and really? We can't self heal ourselves faster than a resto druid can deal damage to us. Self healing only works to not have to go out of combat to eat. Immunity to diseases kind of helps sort of when fighting a DK, a plate class that we never will be able to beat, and shadow priests, 99% of the time a joke. Immunity to stuns? Immunity to spells? Are you retarted? Immunity to fear?
Lol if we were like that we would be able to win a single BG by ourselves. You just said that we are immune to everything except poisions, white damage, and special abilities such as Plague Strike
Post by
goshadstep2lose
Poor poor rogues
All of their CC is on a single DR, no stunlock, needs a 5 CP finisher before they can do, well, anything, Cannot CC from stealth, has no way to CC someone for over 5 seconds viably, needs to get out of combat before restealthing each and every fight, has a list of 3 different buffs/debuffs that need to be up before doing any damage, needs to be behind the target to do real damage, versus those bad kittys that can kill someone within CC, has 5 different CCs, has daggers, can do damage from any position on the target. Waaaaaaaaaa
Oh and really? We can't self heal ourselves faster than a resto druid can deal damage to us. Self healing only works to not have to go out of combat to eat. Immunity to diseases kind of helps sort of when fighting a DK, a plate class that we never will be able to beat, and shadow priests, 99% of the time a joke. Immunity to stuns? Immunity to spells? Are you retarted? Immunity to fear?
Lol if we were like that we would be able to win a single BG by ourselves. You just said that we are immune to everything except poisions, white damage, and special abilities such as Plague Strike
are you for sale? because you are just adorable
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