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Classic
TBC
Am I at where I should be at?
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Post by
524425
This post was from a user who has deleted their account.
Post by
Bruenor80
You might be able to spike to 3.5 with a little RNG love on crits/clearcasts but 2.5k or so would be your average I'd guess. Even if you could be doing a bit more dps with that gear kitty dps isn't something you're going to just try once or twice and get down...takes alot of practice and skill to get it down right.
Post by
524425
This post was from a user who has deleted their account.
Post by
Heckler
"Gear Score" has 2 popular meanings, either the addon (usually between 4500-5900) or wow-heroes.com (usually between 2000-3000, usually abbreviated WHGS).
You can get the addon
here
, and you can see your wow-heroes.com score
here
(2068 atm).
Post by
Vaeldan
I'd say you have the possibility to be doing 4.5-4.7k but it's barely even an educated guess, there is no compiled list of how much dps a class can put out with a certain gearscore, and we have no method of analyzing your rotations or even telling what buffs you had for those fights, were you flasked? did you have a specced or unspecced attack power boost? Arms warrior? Feral tank? 3% from sanctity aura? Shaman? Hysteria? Abominations Might? Food buff? rogue with savage combat? Was the shaman resto, enhance, or elemental? Did you have an enchant on your old weapon?
Simple... go use
Toskk's Calculator
and figure it out yourself.
Its more accurate than just pulling numbers out of your Ass....
lol
was said to me not long ago, and a bit more with the scathing, but that's a fairly useful tool and if it's maximum value is a little.... hard to obtain. Then you just have something to work towards 10% under it is usually where very good players are, with 4% or less being where the experts are i believe.
or you can go find Rawr, which unfortunately keeps crashing on me and restarting my comp, but it's about in line with the calculator up there while also being a pretty comprehensive gear list and upgrade analyzer. Oh, and the hard theorycrafting stuff that may or may not be wrong or misvalued or whatever (based on the 5-6 very vague threads i've seen on arp and rawr) won't make enough of a difference unless you're pushing for the last 1% you can get out of your gear.
Oh yeah, and spring for the expensive enchants on the gear, they amount to about 2 30+ ilevels of gear upgrades.
Post by
524425
This post was from a user who has deleted their account.
Post by
Vaeldan
hmmm, berserking gives more damage for bleeds when it's up, and as attack power changes don't apply until you put bleeds back up it tends to give more damage than static i believe, even so it's a fairly small increase
Post by
Tarkeel
Oh look, yet another gearscore thread.
Gearscore is useless for anything other then a "at-a-glance".
GS tries to be a measure of your gear, but fails on the premise that higher ilvl is always better. There are quite a few instances where this does not hold true, even when the gear is for the correct spec. The 5 main reasons are: Trinkets, idols, setbonuses, sockets and itemization. (I'm not talking about 1K differences in total GS here, but you can easily get a few hundred)
This leads to the main problem I have with GS:
People are starting to gear not for increased performance/DPS, but increase GS rating
. One of the worst repeat offenders is using
MoS
even when hitcapped without it. Most of the 232 gear from ICC5 is on par with 219-226 raid gear, due to lack of sockets and poor itemization.
Personally, I can increase my tanking GS by 200 by just equiping worse gear (that is the correct spec, thank you), because of the way trinkets/idols/setbonuses work.
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