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Live
PTR
10.2.7
PTR
10.2.6
Beta
Tank spec Q
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Post by
337895
This post was from a user who has deleted their account.
Post by
GenXCub
You need Infected Wounds if you ever plan on sitting in a raid. Mages depend on the slow IW provides for their Torment The Weak talent. Even besides that, it's just to put you on even footing with other tanks. DK's have Frost Fever to lower attack speed, Warriors = thunderclap, Paladins = Judgments of the Just.
More time on Bash and Pounce isn't really needed, as bosses are immune to the stun. You just use Bash because it still functions as a spell interrupt, even without the stun.
Imp Mangle is more of a comfort talent. You don't
NEED
it. You can always substitute another swipe or FFF into your rotation. But it does generate more single-target threat.
The build you have now will work fine. You don't need the other resto talents to be a good tank, but if you wanted, you could ditch imp mangle to get them. I personally think 4% extra damage for 5 talent points is not a great return on investment. Most of your damage just needs to be early in the fight to gain the threat lead, and you could do that with King of the Jungle if you wanted.
My build is yours minus Imp Mangle and + Shredding Attacks and King of the Jungle (for going cat when I feel like it)
Post by
175113
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Post by
337895
This post was from a user who has deleted their account.
Post by
hashmel
0/53/11+8
is the very basic bear build.
OoC is taken as it procs off both autoattacks and mauls and is a godsend for low rage situations allowing you to maintain respectable threat generation in the absence of rage.
ILotP is the only talent left that actually offers you more survivability and in fact grants its benefit to all physical dps
Due to the value of these two talents they're generally included in most guides' bear talent builds for
0/55/11+5
From 0/55/11+5 you have two options, KotJ or MS, KotJ offers superior utility and if enrage is used every 60~62 seconds KotJ offers more tps per point than MS.
KotJ =
0/58/11+2
the last two can go into,
Shredding Attacks if you often go cat otherwise it's quite useless
Brutal Impact to halve the cd of your only reliable PvE stun/interrupt (strongly recommended if using a KotJ build)
Nurturing Instincts for increased survivability while soloing (healing ~35k with a tiny mana pool and no +healing is a pain)
MS =
0/55/16
If you're strictly running content where survivability isn't your top priority and you'd like more dps/tps then you can infact combine a KotJ and MS build into one but it will lack utility of a KotJ build, the survivability both KotJ and MS builds have via ILotP, and the consistant rage supply from OoC, a KotJ+MS build would look like so,
0/56/15
. (not recommended for any serious raiding build)
The third major glyph should be Survival Instincts for survivability or growling for specific encounters where a taunt missing is the difference between loot and a corpse run. The other two minor glyphs are preference but Challenging Roar is recommended.
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