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With the latest expansion we are in an excellent position where several builds, spanning all three talent trees, are viable for every level of end-game content. The 'best' builds are:
55/0/15+1 - deep affliction
0/56/15 - deep demonology
0/13/58 - deep destruction (hit capped + replenishment)
018/53 - deep destruction (hit capped + no replenishment)
3/13/55 - deep destruction (not capped)
I read this quote from the forums some time ago and decided to try the 18/53 build from the 13/58 destro build and found that I had a significant drop in dps ~600. I swapped back after a month of trying 18/53 and instantly found that my DPS increased to the previous output.
From what I see the main difference is your pet takes some damage and should see 12% increase in imp's output in the 18/53 build. The 13/58 build isn't supposed to incease damage but return health and mana.
Is there something I am missing between the two builds that might rationalize the dps decrease I was showing with the 18/53 build? Shouldn't I be seeing higher output from the 18/53 build?
i would guess that your regular group doesn't provide much in the way of mana regen (replenishments + wisdom/totem) and the difference is due to less life taps and more nukage.
even if your group is ok for regen buffs iSL still provides a reasonable amount of mana in itself, beyond that of the replenishment buff.
the whole idea of an imp focussed destro build only really became feasible when ruin was changed to also increase imp crits so you should never see a marked increase in output (truthfully the difference is so small that only sims are likely to show it) but it also does depend on imp crits which makes the whole concept dependant on good raid buff/debuffs generally. you need moonkin auras and scorch debuffs (etc. etc.) to make it work.
Thanks asakawa... We dont have a real regular group in the guild.. just depend on who is on. even So our druid buffs are minimal since we only have one druid in the guild and they are only part time.
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