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Druid loses movement impairing effects when shapeshifting..
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115756
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84594
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Post by
bizza
Hmmm Slython,
I can't help but to agree and disagree. As a warrior its a hassle for me to even keep up with a druid sometimes. In a way, this is unfair to most melee classes to try keep up. They should atleast make it a talent in the bottom of the feral tree or something as to that way not ALL DRUIDS can do this.
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115756
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Post by
doublediamond410
Yup, I agree. There should be a talent giving a % chance to escape movement impairing effects *or* a cooldown on shapeshifting in general.
Post by
Blagard
honestly... how i keep a druid in melee range, spam hamstring, if he/she is dumb enough to keep trying to get away by shape shifting then ill be killing them with my white damage+hamstring alone, but if they wanna turn around and fight like a man/woman then we will really see what they are made of
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115756
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Post by
misterlie
Resto druids have a HECK lot of mana
Well, since shapeshifting costs a percentage of total mana, that really doesn't matter now does it?
It would still take the same percentage of the manapool to shapeshift, so the more shapeshifts a druid does the less mana he will have giving you the upper hand if you can keep him slowed.
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63926
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Post by
Bllets
Resto druids have a HECK lot of mana
Well, since shapeshifting costs a percentage of total mana, that really doesn't matter now does it?
It would still take the same percentage of the manapool to shapeshift, so the more shapeshifts a druid does the less mana he will have giving you the upper hand if you can keep him slowed.
Don't talk about thinks you don't know about... it makes you look stupid..
its cost a %'s of BASE mana... which means its the same, no matter if the druid have 2k mana or 20k mana...
And travelform is around 272mana..... Yeah thats like much >.>
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107705
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Post by
Thelion
Well then if there's gona be a CD on shifting i would like a CD on shammy's totems.Or on rogues so that they can have only 1 poison ... That would suck wouldn't it ?
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