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Post Your UIs!
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Post by
Zeldrin
Make the gradients a tiny bit smaller, the ones which hold your cast bars look perfect, but the others are a tad too long. Also change the "information gradients" so that they're 1 pixel just like the rest. I'm way ahead of you ^^
Nudge the buffs one pixel up so they're the same distance from the top and right side.
They should already be at the same distance from the top and right side :s
As for my actionbars, i'm quite a big fan of InlineAura, and i haven't seen a 1px skin where the buff/debuff coloring looks decent :( Which is why i'm usually using Caith/NotCaith
Post by
22039
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Post by
260392
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Post by
22039
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Post by
Kittyy40
New work in progress:
http://www.grovestreetmedia.com/forumpics2/KaitUI_idle.jpg
Idle before a fight
http://www.grovestreetmedia.com/forumpics2/KaitUI_midfight.jpg
midfight
This is strictly a DPSing UI, I use a separate UI for Healing where Grid is central.
Things to note:
- The debuff frame above the target frame is filtered to show synergy debuffs (debuffs that benefit more than one player). I find it nice as a quick check of if anything is missing or unecessarily doubled up (these debuffs mostly kick off the "inferior" debuff but some don't, like a warlock using CoE when it's not needed). Tbh it's most useful on adds with medium/high HP where sometimes people think their debuff is not worth the global when actually it is.
- the bar below my feathery feet is for monitoring cooldowns only! (via OmniCC) I do not click anything, and I've been playing this char long enough to not have to look at action bars. I tried many Cooldown mods but in the end i realised i wanted something to show when something is on CD
and
off CD, and just a clear bar (one not cluttered with non-CD abilities) with OmniCC does that rather well. I have GhostPulse flashing me when stuff is ready too.
Things I want to change:
- The flittered list of buffs below my player frame. This never goes to 2 lines like the target debuffs frame does so I think I might double the size of the icons.
Any comments are welcome :-)
What unit frames and boss mod in the top left are you using?
Post by
Kaitain
Unit frames are Pitbull 4. (buffs are Satrina's Buff Frames tho, not Pitbull's own)
Timers top left are DBM, but with the DBT-Template.xml file replaced in order to change the appearance.
Post by
Tealena
hey Kaitain. i must have your UI what comp did you use? or can you make a zip and hook me up?
Post by
Quickx
My Current UI....I've been wanting to redo it to minimalize, but Im to forgetful of my keybinds, so I decided against it.....
http://nl.tinypic.com/usermedia.php?uo=7vBB%2FOG64CqXHIozLOfKyoh4l5k2TGxc
Post by
Ringthane
hey Kaitain. i must have your UI what comp did you use? or can you make a zip and hook me up?
Agree. If you decide to upload it, please let us know.
Post by
477180
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Post by
224056
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Post by
Kaitain
hey Kaitain. i must have your UI what comp did you use? or can you make a zip and hook me up?
Agree. If you decide to upload it, please let us know.
OK i think i'll try to get it into releasable state. It still needs a bit of work - for example I never need to have Omen open as a moonkin but obviously many people rely on it. It will probably take a few weeks so check back later.
Post by
Quickx
My Current UI....I've been wanting to redo it to minimalize, but Im to forgetful of my keybinds, so I decided against it.....
http://nl.tinypic.com/usermedia.php?uo=7vBB%2FOG64CqXHIozLOfKyoh4l5k2TGxc
You should have Omen/Recount on top of each other (if you need Omen at all), have Omen show in combat and Recount out of combat. Get rid of the buttons around the minimap.
Omen is on top of Recount, Unless you mean literally ontop, like an overlay....Havent gotten around to doing the minimap buttons yet, but I'll do that today.
Post by
Wikipedia
He means that you place them literally on top of each other, and then use the diffrent hiding options. I.e Omen would be up in combat and Recount out of combat, but both on the same place.
Post by
Tealena
hey Kaitain. i must have your UI what comp did you use? or can you make a zip and hook me up?
Agree. If you decide to upload it, please let us know.
OK i think i'll try to get it into releasable state. It still needs a bit of work - for example I never need to have Omen open as a moonkin but obviously many people rely on it. It will probably take a few weeks so check back later.
i am heals so i don't need omen, and honestly i would take a current zip and tailor it to my needs anyway. so don't do any extra work on my part.
p.s. i tried to get on EU servers to find you for a chat and got a trial account banned lol. i didn't know chatting as a trail was against the T.O.S
Post by
239153
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Post by
Tealena
Still a work in progress, but its getting there :)
Chilling in Ironforge
Frames are:
Focus Target
Focus ToT
Player Target
Recount is currently on top of omen, with recount ooc and omen in combat.
Still to do:
- Centre the SLDT stuff, maybe throw some kgpanels stuff round it
- Play with the chat window a bit, maybe a semi-transparent background and some sort of border
- Make recount/omen look nice
- Get some raid frames that I like
- Tooltip addon
- Play with Pallypower (surely it can look less ugly)
Any other thoughts/comments on it?
while not my tastes, i applaud your UI for streamlining function and wow flavor.
8/10
oh and with PP you can get texture to it through LUA and ETC. i don't know how to do it right off but the UwonUi on wow interface has PP with a more pleasing texture.
Post by
239153
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Post by
Haxzor
Unit frames are Pitbull 4. (buffs are Satrina's Buff Frames tho, not Pitbull's own)
Timers top left are DBM, but with the DBT-Template.xml file replaced in order to change the appearance.
I can't for the life of me figure out how you got the cooldown timers seperate from everything else.
Post by
Tealena
Still a work in progress, but its getting there :)
Chilling in Ironforge
<snip>
Any other thoughts/comments on it?
while not my tastes, i applaud your UI for streamlining function and wow flavor.
8/10
oh and with PP you can get texture to it through LUA and ETC. i don't know how to do it right off but the UwonUi on wow interface has PP with a more pleasing texture.
Thanks for the compliment :)
Sorry, but what is ETC? I was planning to get new textures into PP by simply creating/finding a texture I like, naming it the same as one of the defaults (eg Smooth.tga) and replacing the file in the skins folder, so it loads mine instead, rather than fiddle with code.
Massive thanks for the heads up on UwontheUI, i'll be downloading that and ripping it apart when I have some time. Im no code jockey but hopefully i'll be able to find what I need, at least it shows what can potentially be done with PP.
Edit: WOW. Just went through the comments on UwontheUI, and it links to a complete guide on pallypower skinning from the makers of Tukui! Hopefully i'll be able to do something nice now. Thank you so much :)
etc is etcetera. finding the texture and renaming it smooth should work, no red flags fly up mentally for me so go for it, personally i don't use PP i have a macro set up i like. its hidden and saves memory.
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