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Post Your UIs!
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Post by
486774
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Post by
Earthshockaz
My UI.
Still in the works as I haven't raided with it yet, but i'll tweak as I go along i'm sure. Loving it so far though. :)
mmm purple :P
looking pretty neat :)
Post by
260392
This post was from a user who has deleted their account.
Post by
karlusdavius
Idle PVP set-up:
http://img686.imageshack.us/img686/1253/wowscrnshot112909202435.jpg
Idle PVE set-up:
http://img694.imageshack.us/img694/6536/wowscrnshot112909202759.jpg
Feedback appreciated. :)
Whats your addon list? any chance of a combat screenie?
Post by
486774
This post was from a user who has deleted their account.
Post by
Safturento
So I'm slowly inching closer to my pHishr immitation UI:
http://i48.tinypic.com/14ugn11.jpg
I'm finally getting the hang of Stuf, still working on the perfect pixels though. (Although the perfect pixel UI scale helped out quite a bit). if you notice in the bottom right corner of most status bars it's like a pixel is missing (you can see it on the target power and player cast bar the best) and I can't seem to figure out what's causing it.
One thing I'm having trouble with is lua text with Stuf; my knowledge of lua is limited to pretty much
this thread
, but the format for stuf is much different. If someone could post an example of how to place
local r,g,b = ClassColor(unit)
return '|cff%02x%02x%02x%s|r %s%s%s',r,g,b,Name(unit),Angle(AFK(unit) or DND(unit))
into this format:
function(unit, cache, textframe) return 'text' end
I'd greatly appreciate it. =)
Post by
Earthshockaz
So I'm slowly inching closer to my pHishr immitation UI:
http://i48.tinypic.com/14ugn11.jpg
very nice saft, keep up the awsome work :)
Post by
248766
This post was from a user who has deleted their account.
Post by
Safturento
So I'm slowly inching closer to my pHishr immitation UI:
http://i48.tinypic.com/14ugn11.jpg
Wow, I like your text config better than mine ;3
Thanks! I just wish I could figure out the lua stuff so I could set it to actual values on mouse over..
Post by
248766
This post was from a user who has deleted their account.
Post by
Achera
new and interesting raid frames
http://img4.imageshack.us/img4/6678/wowscrnshot120609031806.jpg
/facepalm
I'm curious as to how you are able to make your UF borders so defined. Mine are so sloppy and not 1px. Any suggestions?
Post by
Earthshockaz
new and interesting raid frames
http://img4.imageshack.us/img4/6678/wowscrnshot120609031806.jpg
/facepalm
I'm curious as to how you are able to make your UF borders so defined. Mine are so sloppy and not 1px. Any suggestions?
i think phishr just uses backgrounds.
Post by
Gore123
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Post by
Gore123
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Post by
24996
This post was from a user who has deleted their account.
Post by
Irisii
My UI, first time really trying anything besides just bars...
OOC alone, with focus, target and ToT showing. The gap between chat and bars is where recount is. not sure what else to do.
http://i68.photobucket.com/albums/i21/Carimm/WoWScrnShot_120609_014026.jpg
What do you think?
Perhaps either move the focus or the ToT to the same position as the other so that it's symmetrical?
Pminimap would also be a nice improvement and maybe clean up the action bars a bit.
Post by
Maffyew
My UI, first time really trying anything besides just bars...
OOC alone, with focus, target and ToT showing. The gap between chat and bars is where recount is. not sure what else to do.
http://i68.photobucket.com/albums/i21/Carimm/WoWScrnShot_120609_014026.jpg
What do you think?
EDIT: probably going to do something about my minimap...
Xperl doesnt really go to well in these forums
Change the borders on the buffs and debuffs and on the top line you have all your buffs then sated then the line underneath have sated again?
Have the bottom 2 bars opacity set to 0% and hidden when moused over.
For unit frames try something like Stuf or Pitbull 3/4
Post by
248766
This post was from a user who has deleted their account.
Post by
24996
This post was from a user who has deleted their account.
Post by
Achera
I'm curious as to how you are able to make your UF borders so defined. Mine are so sloppy and not 1px. Any suggestions?
i think phishr just uses backgrounds.
this
And yet I cannot replicate what pHishr has. They come out blurry and undefined.
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