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Live
PTR
10.2.7
PTR
10.2.6
Beta
Of UA and Immolate
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Post by
163899
This post was from a user who has deleted their account.
Post by
asakawa
i notionally agree with your first paragraph. it does feel like blizz made a decision about how they want locks to play and made a change to make that happen but it's not really so very different from any other change that happens during the evolution of this game. if UA and immo had always functioned like this (at least from UA's inception) we'd all happily accept it i'm sure.
the way i see it is blizz wanted to kill immo use so they made it less palatable by changing haunt (etc.). however, immo's DPCT is naturally high so it was still advisable to use it. they couldn't change this without nerfing other specs so they made this more clear-cut change.
we could complain about it but it's a reasonable change for affliction overall, even if some of us liked the old rotation it would be silly to deny that it was too complicated. while this change itself may feel heavy handed it's a move in the right direction.
Post by
Fingulfin
I think right now Blizz just thinks Afflic is generating too much DPS and has a complex rotation... Immolate is not supposed to be part of the affliction rotation (its the foundation of DESTRO or DEMO), and by this change they fix two things: Affliction will be using, you guessed it, AFFLICTION spells and Affliction will also lose a bit of DPS by not being able to cast Immo.
For all you haters and Affliction Lovers, this post is my OPINION. I am a demo lock, and I find it funny how much QQ'ing affliction locks are doing about the next patch. Imagine that, Blizz is actually trying to make all three trees viable... Whatever shall we do.
Post by
Kataly
I think right now Blizz just thinks Afflic is generating too much DPS and has a complex rotation... Immolate is not supposed to be part of the affliction rotation (its the foundation of DESTRO or DEMO), and by this change they fix two things: Affliction will be using, you guessed it, AFFLICTION spells and Affliction will also lose a bit of DPS by not being able to cast Immo.
For all you haters and Affliction Lovers, this post is my OPINION. I am a demo lock, and I find it funny how much QQ'ing affliction locks are doing about the next patch. Imagine that, Blizz is actually trying to make all three trees viable... Whatever shall we do.
With this mentality, you can't have corruption anymore. It's OUR spell - since it is, y'know, an AFFLICTION spell.
I meant this for giggles.
Post by
Fingulfin
Not that Destro locks need corruption, untalented it does practically nothing as far as damage goes... Demo locks are a hybrid class though, I think thats why they moved Molten Core. Maybe not, I'm not sure.
How is a drop in dps "viable"?
Lowering Afflictions DPS makes Demonology and Destruction more Viable specs. If you have a spec that will ALWAYS do 500-1k more DPS than any other spec, the other specs are NOT viable... Take away 500 DPS from the OP spec, and the others are now viable choices.
But all in all, I don't even know how much of a DPS nerf this is. I have no clue how affliction is currently performing on the PTR, and I really don't care. I DO know that Demo and Destro are pushing out MUCH higher numbers than before.
Post by
Fingulfin
Because Blizzard forgot that the words "Balance" and "Nerf" are not synonyms =P
Post by
260787
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Post by
Razmortis
Don't forget this!
As some of you may know, I disliked the idea of casting Immolate in the first place. I think some of you remember my ignorance, and that I finally gave in and included the glyph and the spell into my rotation.
You can just guess what I think about this. :D
Post by
143082
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Post by
Tolnoir
A little while back somebody blue said ( i think it was GC ) that people would do just about anything for more dps whether it was horribly boring or not.
In light of that standpoint, and this change with UA and Immo. being mutually exclusive, I can only assume immolate in affliction spec was something he was talking about.
So it's really just a change in design aimed at shifting the "feel" of the afflic. playstyle.
It's definitely forced, but it will give you a choice to make and blizz thinks that's more interesting.
Post by
163899
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Post by
Tolnoir
Yep, you'd definitely be using UA as affliction.
I meant that you make the initial choice of what spec. to play, and affliction is the dot/shadow dmg build now - whereas it used to be just the dot build pretty much.
Blizz wants to give the players what they think are interesting choices to make.. as in 'do I wanna play a dot chucking shadow dude, or specialize in fire damage with a decent pet, etc. etc.
That may be simplistic but it's what it boils down to.
Which seems kind of like an RP'ish way of thinking maybe, but if that were not a consideration this wouldn't be an mmorpg, and you could potentially translate all the numerical game data into a setting that was totally uninteresting, like.. I dunno what.. and still have the same game if it weren't for those considerations.
Post by
188341
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Post by
319492
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Post by
WoWTheoryCraft
I totally agree with this, loseing immolate but gaining DoTs that crit seems a fair trade to me. But making the rotation require more fillers so if anything this could raise DPS.
The DoTs you're talking about already do 100% extra damage based on your crit%, now it will only be 50% (assumption, has anyone checked?).
Previously the extra damage was immune to the effects of resilience, now it won't be.
Shadow Bolt has the lowest DPCT of any spell in the affliction rotation, casting more of it isn't a good thing.
Where exactly in that was the good news for aff-locks?
(Not QQing, I agree with the changes from a balance PoV.)
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