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10.2.7
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10.2.6
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Curse of Elements
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Post by
148750
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Post by
260787
This post was from a user who has deleted their account.
Post by
148750
This post was from a user who has deleted their account.
Post by
260787
This post was from a user who has deleted their account.
Post by
asakawa
what is it that you think has changed? all looks the same as always to me.
CoA brings lots of good stuff to all warlocks builds though (oddly) primarily to destruction based builds. all warlocks should try to be using CoA as much as possible. in 25 man content you're unlikely to be in a group with neither unholy DK OR moonkin (especially given the popularity of those 2 specs) and in 5 mans you're unlikely to be so caster heavy to warrant it's use. so, this problem will most often arise in 10man content.
a glyphed CoA is incredible DPCT and we don't want to lose it for utility.
there have been several posts from blizz lately mentioning that they're looking at these buffs that are brought by several classes and trying to even out how easily they are applied by each class. the examples they give always sound very much like the CoE situation to me so i wonder if they have plans to allow us to give up less to apply the debuff...
i would suggest being able to talent into it being a secondary effect of corruption or haunt. so malediction actually reads something like "your corruption spell also increases spell damage taken by the target by 4/8/13%" ...or something similar.
Post by
260787
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Post by
dotSEA
Hm, I honestly don't know anymore asakawa. Now I'm all confused. I could have sworn that CoE used to not be 10%... Man, it has been too long since I played my Warlock >.<
I think I might just go through and delete or severely edit both my posts so as not to confuse anyone who comes and reads this... Gah, this is horrible, I don't know what's become of me!
T_T
It always used to be 10%, at least it was when I started playing weeee back in 2007, Malediction bumps it up to 13% :P
Post by
Al4mir
But guys... what about the -165% res on the target? there are no very bonus on the bosses for this?
Post by
asakawa
resistance is not an issue in PvE and is barely worth worrying about in PvP. if it were worth taking into account we'd all stack spell penetration.
...also, it's not a %, it's a rating.
Post by
orloxgr
Searching wow raid stats i see a lot of times a boss resisting spells. But only spells. Is there any change that the mobs have resistances? If they do then yes CoE > moonking.
CoE always had 10% + 1% per point equal to 13% boost. For the worlock is 13% + 3% boost. So 16%?
CoA is around 10% of the warlocks damage.
check these random stats
http://wowwebstats.com/ot2hbhpnpk4va?s=538210-606460&a=x3ba990c
As you see this warlock is using CoA wich is 10% of his damage but he is destraction so bad example.
More interesting is that almost 5% of his spells where resisted but pets melee swings where not.
Now lets check another lock from the same raid.
http://wowwebstats.com/ot2hbhpnpk4va?s=538210-606460&a=x35a1b07#abilities
We see that he has no dmg done by CoA. If we check the logs we see that he used CoE so that 5% resisted was with CoE.
Lets see more warlocks
http://wowwebstats.com/ujjpkfxmvolmi?s=412136-426882&a=x27152f0
CoA 8% of total dmg
http://wowwebstats.com/er65uocgoleky?s=197026-213299&a=x17ed53a
CoA 12% of total dmg
Check now a simulation
http://code.google.com/p/simulationcraft/wiki/SampleOutput#Warlock_55_0_16_DG
DG = doomguard Inf = Infernal
DPS With CoA = 5896
DPS Casting CoE instead of CoA = 5592
So you lose 308dps Casting CoE instead of CoA.
I think a general rule to use CoE instead of CoA is:
Use CoE when other casters dps is 2370 or more
Post by
asakawa
bosses have a base mitigation which is not affected by abilities like CoE which lower resistance. some bosses (hungerfen=nature, winterchill=frost, supremus=fire) will have an estimated 200 resistance to their element but it is rare and i've not heard any compelling evidence to suggest that any wrath bosses have innate resistances yet (though sapph might be a likely candidate...).
if that evidence is presented, or ulduar bosses are given resistances, then it might be worth it for guilds that are struggling to ask the warlock to provide the debuff but generally CoE's resistance debuff should not be taken into account.
your maths is far too random to declare a number like that but, taking a huge pinch of salt, if you're caster heavy and don't have access to moonkin or unholyDK then hit CoE. it will be a personal DPS loss but not a disastrous one.
edit: also, you're quoting umbers from WWS reports made before wrath released (from a BT run). CoA has come a long way since then.
Post by
orloxgr
Yes you are right but it was dificult to find a CoE lock. My point was that CoE didnt affect damage at the resistances part.
Simcraft tho i suppose is more reliable. There is no maths at all just a general asumption.
Maybe as a rule you can use if 2 other caster classes are with you and you dont have a boomkin or dk use your CoE.
Post by
119325
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