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Casual Rading...
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226691
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Post by
sugarzombie
imo you should start your own guild. i think you can find a lot of ppl in your situation.
setup only 2 days a week to raid, and limit it to 3 hrs. insist that everyone be on time, otherwise, you will lose the first hour of every play session to getting ppl invited, into the instance, and buffed.
don't expect a lot of progression. it could take you six months to a year to build a group that's geared and knowledgable enough to clear all of naxx in 2 nights... heroic OS and malygos are probably going to be inaccessible to your 'casual raid' guild.
you could also go back and play karazhan and Zul'aman too. one of my alts is GM to a casual guild that does this sometimes... we have mix of players between 70 and 80. it is lots of fun, especially since most of our members have not seen that content.
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214558
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Post by
osuracnaes
At this point, I don't think there
is
enough content to raid 5 nights a week for 5 hours each night. :P
As for your question, sure, there are plenty of casual raiding guilds out there. I'd say they probably outnumber the more hardcore ones... it's just that you don't hear about them as often. The guild I'm in is pretty casual - two nights starting at 8pm and going for 4 hours at the most, but we're all skilled players so we get things done pretty efficiently.
Just keep questing and gearing up to 80, learning your class, and try to get into some dungeon runs with different people. Keep an eye out for guild raid runs looking for some pickup people. That's what I did and it worked out pretty well for me!
Post by
ManDude
It's all about time management really. I usually log on in the morning, spend at most an hour doing dailies to pay for consumables. Day time i socialize/work etc, then night time i log on ready to raid. My guild is organized in such a way that most of the night where people would go out e.g. Friday, Saturday, are off nights for just that reason.
Having said that, we have still managed to clear all but Sarth 3 Drakes at a 25man level.
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167540
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Post by
Paolo
Of course, once you hit 80, you can start your own raiding guild and pick up a bunch of like minded players.
Tempting but unrealistic, I think. The overhead involved in starting and running a guild requires someone who will be more than casual. In other words, even a casual raiding guild requires a GM who is bordering on hard-core themselves. People management is a big job, plus setting up and running a web site, recruiting, evaluating performance, etc...
Part of the issue is that there are two different forms of casual:
(1) Folks who want to be casual when they play. Friendly banter. No bar of entry/minimum raiding requirements. This type of group will take a long time to clear content but have a great time doing it the slow & friendly way.
(2) Folks who want to be serious when they play, but don't want to play their lives away. They
do
want raiding requirements, they
do
want people to be prepared (knowing boss fights, having consumables), and they expect people to be independently bettering themselves (working on their spec, farming heroics). Because they want to limit their raiding time to N days per week, they damn well want it to count.
Someone in group #2 who joins a guild that plays like group #1 will be sorely disappointed, and vice versa. Also, someone matching the profile of group #2 is less likely to want to GM (because of the overhead) than a passionate and energetic person in group #1.
Speaking as someone matching a group 2 profile (as if you couldn't tell!), I can say that it's the hardest match to make. It seems as if there are plenty of successful guilds above and below my ideal, and precious few who match my desire to raid seriously but for less time. And thoughts of starting my own guild occur just about every day, but as soon as I consider what it would actually take, the "not-quite-a-perfect-match" guild I'm currently in starts to look better and better.
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239928
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167540
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Post by
MrFredII
Of course, once you hit 80, you can start your own raiding guild and pick up a bunch of like minded players.
Tempting but unrealistic, I think. The overhead involved in starting and running a guild requires someone who will be more than casual. In other words, even a casual raiding guild requires a GM who is bordering on hard-core themselves. People management is a big job, plus setting up and running a web site, recruiting, evaluating performance, etc...
Not necessarily. When we formed my current guild the founders meeting was solely made up of adult former raiders who wanted to raid two or three nights a week and see Wrath endgame. Most if not all of us had been a guild officer at some point or other. All of us have jobs and RL commitments. At our founding meeting we developed a set of policies and a raid schedule that we all found agreeable. We have no "people" issues. Despite real life emergencies and perturbations in the formal raid schedule we all flexible and responsible enough to make it work. Those of us with a bit more time are the formal officers, but all founders contribute to taking care of guild matters.
The key is the phrase about "like minded players". That is what eliminates most of the guild drama and over head.
Post by
windstrum
I'm in the leadership group of a casual PvE guild. We're a small guild and are currently working our way through Naxx (its our second run, and we've cleared all quarters except the 4 horseman, and that was just a time constraint. And we have not yet challenged Sapp & KT). We have a raiding "core" of about 8 or so players, and have some friends in other guilds who fill in the empty spots (tanks and healers mostly).
We have no raiding schedule, but tend to raid weekends - Friday, Saturday or Sunday nights, and usually just two of those three days, depending on when people are available.
It's slow going, but we're casual, so we don't mind.
Our guild leader is no more dedicated to WoW than any of the rest of us. I guess the workload of managing the bank and setting up raid times is fairly spread between about 5 of us "leaders", so his daily input doesn't have to be huge.
Most of us are founding members, having met in a previous guild that collapsed. We've recently begun a
recruitment drive
to get numbers for Naxx (it really was just 5 of us + alts that were online often enough to even consider raiding), and that's been a little hit and miss, like any guild recruitment drive.
Our guild bank has 5 full tabs, our professions mesh nicely, and we have a vent server.
Casual guilds work just fine, they can just be a little hard to find. Until recently we were a little hesitant in adding new members, as our chemistry together is an important part of our success as a guild. And casual guilds just aren't a common thing.
The key things to a strong casual guild are mature members (not just leaders), a patient and helpful atmosphere, and everyone needs to be on the same page with progress speed. It's a tough combination to get right.
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