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Judgement of Martyr?
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Post by
298982
This post was from a user who has deleted their account.
Post by
159189
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Post by
138535
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Post by
ArgentSun
It's not an actual spell, but an additional effect. When you Judge
Light
,
Wisdom
or
Justice
, Martyr/Blood is also applied if you have the Seal active. So what happens is:
Seal of Martyr is activated.
You cast Judgement of Light/Wisdom/Justice.
Judgement of Light/Wisdom/Justice is applied to your target
AND
Judgement of Martyr hits too.
and
for reference.
Post by
89501
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Post by
MyTie
I agree with mrmukles. A competent healer has no problem with you using this.
Post by
jeddic
It's true, this shouldn't be a problem for healers. If it is "a hell of a strain on healer," then you have a bad healer, and that's a different problem.
Post by
138535
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Post by
daboss40
Ok.
In order for that story to be true, that ret pally would've had to have seen a 22.5k JoB crit (near impossible under any circumstances at this stage). Now, I'm not saying you're lying, but you need to realize other things were at play there (like maybe he pulled aggro and got hit).
The damage of JoB to a healer should not and will not be a factor in a raid. Period. What 'potentially' makes it a factor is in 'survival' based fights like sapphiron--Where if you compound a 2k hp loss from JoB with a 2k DoT from Saph's Frost Aura (for example), that can be a bit too much for lesser geared healers or raids with little or no AoE/group heals. But even then, a ret pally does have the option of keeping themselves up with AoW as well. This talent nullifies the damage loss of JoB and then some, while keeping our dps up (the AoW FoL is instant and not on the GCD).
All in all, this is something the healer and the ret pallies should be talking about. Healers should know about the hp loss and prepare for it, while ret pallies SHOULD do anything they can to help makes that job easier in tough survival fights. A raid that doesn't talk is a doomed raid indeed.
My 2 cents.
Post by
114144
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Post by
ArgentSun
I saw a ret's health go down by 7500 in a matter of seconds because of seal of blood.
The his Judgement must have crit for ~22.5k, give or take couple of thousand. Impressive...
Post by
DarkVirtue
SoM's damage recoil is not that severe. My guild recently started working on Naxx, and we recently downed Patchwerk for the first time (on our first try, no less). Here's the
WWS
for the fight. As you can see, only thee members of the raid took any damage whatsoever: the main tank, the HS tank, and me. 100% of the damage I took was recoil from SoM/JoM.
Recoil taken: 66,092 damage
Duration of fight: 4 minutes 18 seconds
Recoil taken
per second
: 256.17
That's covered by a tree druid sneezing in my general direction.
Post by
244438
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Post by
134176
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Post by
Izichial
The Understudies recieve the buff if they are uncontrolled at the moment of Razouvious' death. It should only happen rarely and can easily be avoided. Normally we have our controllers release them just before he dies on purpose though, big numbers are fun.
As for the ~7500 backlash, that sounds like average Thaddius25 - but then again the raid should constantly be hit by chain lightnings of similar magnitude so a retribution paladin will put very little extra strain on the healers. The only fight where you actually have to divert attention to a retribution paladin in particular would be Patchwerk.
Post by
123609
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Post by
Izichial
SmileyTPB, we're talking about the feedback damage, not the damage done in any particular timeframe.
Post by
305641
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Post by
123609
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Post by
ArgentSun
SmileyTPB, we're talking about the feedback damage, not the damage done in any particular timeframe.
And if you were paying a little bit of attention, you'd realize that's exactly what I was talking about as well. Seal of the Martyr applies on every attack. Normal swings, judgements, Divine Storm and Crusader Strike. The total feedback from 2 normal swing crits, a judgement crit, a 4-shot crit off Divine Storm and a Crit Crusader Strike could possibly add up to the kind of damage that Mesiah was talking about. Feedback damage doesn't just come from judgements, FYI.
Like I said in my post, it is possible that this is what Mesiah saw. He didn't say it was instantaneous. He said it happened over the course of a few seconds. Now, it's highly unlikely. This I will agree with. Chances are, there was some kind of AoE damage, or a mob turned and hit the pally in question. However, it is entirely possible, that a 4-5 second time span allowed this particular paladin to burn through a significant chunk of his life with an (un)lucky string of crits.
I don't want to argue with you, but being able to pull 20k+ backfire damage from SoM in matter of few seconds would mean that the paladin himself has dealt between 3 and 10 times more (SoM reflects 10% of the damage done back, and Judgement - 30%). Let's take some numbers in 4.5 sec span:
2 white crits for 5k each - 1000 damage from SoM
Crusader Strike crit - 6k - 600 damage from SoM.
4 Divine Storm crits - 5k each - 2000 damage from SoM.
Judgement crit - 5k - 1600 damage from JoM.
Total - 5200 damage.
Now, I think those are really high numbers. Impossible numbers, I believe, even though I haven't played Retribution on end-game. First, the damage is nowhere near the 20k, and second - even if a paladin was able to pull out
those
numbers off, that would mean his DPS is around...10k.
Double the numbers. Make it 10k white crit (which alone is going to make a ret paladin hitting for 7k, producing over 2000 dps from white attacks only - impossible). Still not enough to make 20k backfire damage!
Please, let's not argue over obviously false statements.
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