This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Live
PTR
10.2.7
PTR
10.2.6
Beta
Level 80 - New Talents/Wishes?
Post Reply
Return to board index
Post by
89501
This post was from a user who has deleted their account.
Post by
hawke
Probably massively OP or just crap but it sounded good in my head ;)
Yeah, WAY too much OP :P!
Post by
81900
This post was from a user who has deleted their account.
Post by
Rimelight
Mages:
Arcane:
Brilliance Aura, passive
Eldritch energy emanates from the caster restoring 10% of the mages intellect as mana/5secs to all party member within 30 yards and reducing the mana cost of arcane spells by 10%.
Rogues:
Combat (maybe Subtlety instead)
Art of Illusion, passive
All damage dealt from your combo abilities and finishing moves becomes shadow damage. (for example if your sinister strike would deal 600 physical damage it now deals 600 shadow damage instead).
Post by
Finbarr
Mages:
Arcane:
Brilliance Aura, passive
Eldritch energy emanates from the caster restoring 10% of the mages intellect as mana/5secs to all party member within 30 yards and reducing the mana cost of arcane spells by 10%.
that sounds like a good idea...
for fire: I would say something similar to the frost elemental, but have it like a phoenix or something, a melee fire-damage dealer.
Post by
Leesterz2004
Mages:
Arcane:
Brilliance Aura, passive
Eldritch energy emanates from the caster restoring 10% of the mages intellect as mana/5secs to all party member within 30 yards and reducing the mana cost of arcane spells by 10%.
Post by
XxDeathxX
Rogue ones, just off the top of my head:
Assasination:
Fufill Contract
Passive
All your finishing moves regain 10 energy per combo point and 10% of your HP per combo point.
lawl 5 combo point finishing move equals half your hp ( imba rogues ftl)
Post by
Cush
http://talents.utimer.ppvh.eu/?p=bt#%26call%3A0
that is a good site for those of you who are as "zomg this is how i wish my talents were" as me.
Post by
71287
This post was from a user who has deleted their account.
Post by
90840
This post was from a user who has deleted their account.
Post by
nickseng
I was thinking of this for Mage's 51 pt Arcane Talent.
Arcane Orb
Instant Cast
35% of base mana
Fires an orb of pure arcane energy dealing 300 + 10% of current mana in arcane damage.
It kinda fits with the theme of Arcane. Huge damage for huge mana.
At level 70 with about 10K+ mana, you'd be doing roughly 1300 damage uncritted for 700 or so mana.
It's mostly good for the first couple of casts though, as it gets really ineffecient if you use it more than a couple of times. This helps to prevent spamming this spell.
Post by
83875
This post was from a user who has deleted their account.
Post by
BentFish
51 Holy Talent for Priests
- Mass Resurrection -
-Shit Load of Mana
-30 seconds cast
- - - resurrects all friendly targets within 30 yards
kinda like how the Spirit Res's work in Battle Grounds. It would be awesome to have for raids.
Post by
90907
This post was from a user who has deleted their account.
Post by
89808
This post was from a user who has deleted their account.
Post by
Antox
Some1 have any idea what could come for warriors ? :)
Post by
Lamthara
Priest talents:
Shadow:
Infection: there is a 10/20/30% chance that your SW:Pain/Vampiric touch/Vampiric embrace casted on your target will spread to another enemy within X yards
Holy:
Salvation: there is a 10/20/30% chance that your Renew/PoM casted on your target will spread to another friendly target within X yards (in this case means that PoM will split in two on the jump ^^)
Holy ground: The priest bless the ground increasing the healing done to all the friendly target on it by a 20%
Post by
85139
This post was from a user who has deleted their account.
Post by
49206
This post was from a user who has deleted their account.
Post by
Pipolla
Rogue ones, just off the top of my head:
Assasination:
Fufill Contract
Passive
All your finishing moves regain 10 energy per combo point and 10% of your HP per combo point.
Combat:
Dead inside
Passive
You gain 30% more armour contributions from items and 20% more resiliance. In addition you succefull mele attacks have a chance on hit to give you the Show no mercy debuff increasing your haste rating slighty and increasing your armour penetration by 200
Subtelty:
Smoke and Mirrors
50 Energy
5 min CD
You use your powers of illusion to summon a mirror image of your self appearing identical in evry way and moving independantly attacking your current target, any damage it takes heals you for the same amount but your enemy will not be able to detect this. Lasts 1 Minute.
Probably massively OP or just crap but it sounded good in my head ;)
The Sub and Assassination ones seem terribly overpowered. :)
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.